RimWorld

RimWorld

Potmus Jan 27, 2021 @ 6:28pm
Is there a way/mod to recycle apparel by cloth type?
Hey all, title mostly says it all, but here's a too-long explanation:

I use the MendAndRecycle mod to remove "tainted by corpse" tag from clothes and repair them to full (great mod; highly recommend it). This mod, combined with the "Recycle Apparel" job from the Tailor Bench, can generate an absolute ton of cloth/leather-type materials to reuse to make higher-quality apparel, or furniture, or whatever.

I have a "Do Forever" job setup to automatically recycle all apparel that is Poor quality or lower; no problem there. But after a few back-to-back raids of 50+ dudes, I'd like to extend that recycling to Normal quality or lower, because TOO MANY APPARELS. (And I'd rather scrap most them instead of sell, because I'd rather have the materials vs. the silver)

However, when it comes to Normal quality items, I'd like more flexibility on what I recycle. Cloth or Patchleather stuff? Scrap it all. Devilstrand or Thrumbofur stuff? Not so much.

My question: is there a way/mod to set up these recycling jobs by cloth type? (Much in the way that the crafting jobs are, ya'know).

Thank you in advance for any assistance! :D
Last edited by Potmus; Jan 27, 2021 @ 6:34pm
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Showing 1-5 of 5 comments
Plague, M.D. Jan 27, 2021 @ 7:05pm 
You could set up storage zones for individual types of material and then pick that zone to be the source when recycling.
Last edited by Plague, M.D.; Jan 27, 2021 @ 7:06pm
Potmus Jan 28, 2021 @ 12:44pm 
Right on, thank you! I will check this out
skinstar Sep 7, 2024 @ 5:48am 
I low-key thought you were me for a minute 💀 P-Doc pfp goes hard.
sbmarauderman03 Sep 7, 2024 @ 10:05am 
IBTL...
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Date Posted: Jan 27, 2021 @ 6:28pm
Posts: 5