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It was Added in Royalty and isn't needed by Non-Psicaster pawns. But does act as a source of Joy for recreation i believe.
I read up a bit on the wiki article, but it's really unclear. Other than mentioning something about having levels. But I did get a really fun quest to guard a noble. She gave me a title. Then some priest came, and made me psychic with another title. So I'm guessing this is how you become psychic?
So it says I have dignified and artistic. I can use throne, sculpture, and stele. So I guess don't meditate at that tree? And setup a meditation spot with one of those three things?
This is actually really dope.
When tribals meditate at the anima tree the tree grows anima grass. When you have 20 grass a natural meditation type pawn can link to the tree to gain a level of psycasting.
If the pawn is not a natural type meditator they will have a specific meditation focus that works best for them. Pawns with royal titles can always mediate on their throne as well.
The better the object (higher quality), the faster the pawn gains focus.
Multiple focuses, like statues or sarcophagi, will stack, to a certain extent.
Meditation also counts as recreation.
Yea, the whole system is very, very dope. Have fun with your space wizards!
#1 yes and no. keep in mind that you can always modify the starting scenario to fit the experience you want to have.
#2 the priest is the original way to become psychic in the dlc. it's the pro-empire approach. alternativly shortly after comes a second quest that makes you an enemy of the empire (so no further titles) that lats you get your hands on some psychic levels.
The last added way is meditation at the anima tree. if the meditating pawn is a tribal (has tribal backstories) the tree will respond by growing anima grass around it. with enough anima grass around the tree offers the option to psychically enhance a pawn (has to be tribal for that as well).
#3 required meditation types are set by backstories, titles and traits. as mentioned the anima tree is a meditation focus for tribals the throne on the other hand is the focus for any pawn with a title (it acts as a meditation spot on its own).
art is a universal focus thats available for everyone. just put down a meditation spot and put some art around it to increase the power gain.
there are 2 additional foci that are unlocked via traits: fire and morbid.
fire acts the same way art does with fire instead. instead of sculptures you can use torches or other fires. pyromancer unlocks this.
Morbid uses graves of any kind instead. The content of the graves defines how much improvement you get. empty ones give a low focus, enemies a decent and colonists the highest improvement.
If you promote a pawn into Royalty you should be aware of a few things first. Royal pawns do no basic labor work. No hauling, cleaning, farming or mining. I recommend making your best social skill pawn your royal pawn, as social skill is a big part of being royal in game.
In my current game, my royal pawn is a countess and other than hunt and research everything she does is social related.
Royal pawns will need a throne room and royal bedroom. They have requirements so they gotta be nice and of at least a certain size room. It's expensive and time consuming to build.
My title is Yeoman. I chose my social/research specialist to do the quest. He also does construction and crafting. But there hasn't been any restriction on what he's allowed to do.
So if I turn against the royals, is there still a way to level up my powers? Right now, the one I have is stun. It came in really useful for stunning an attack. Then using other units to club him for capture. So I hope to make him my first addition to the three I started with.
The Empire uses psylink neuroformers to increase your psychic level. You can get a few by killing that priest you mentioned, so it's how you're going to betray the Empire if you go that route. I think they're also considered quest rewards, so in theory you can find them if you're proactive enough. In theory, that is.
If the pawn isn't an Empire backstory (which you're only going to get if you capture Empire pawns, all of whom have at least Freeholder as a starting title) and they aren't Greedy or Jealous (or Abrasive, I think?) then they won't suddenly decide that they aren't going to do work due to gaining a title. They'll still demand better food and lodging (unless Ascetic) and want noble apparel, though.
Their first Backstory will tell you if it gives them the Nature focus or not.