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While metal might not burn per se it can become weaker with heat and it's safe to say that the "steel" you are working with in RimWorld is probably not the highest of quality either, so it makes sense that your walls can be damaged by fire. Having them burn is just a simple way to represent that.
Why would you build metal walls anyway? All the metals can be used for far more useful and valuable things than walls. And if you are trying to do something like building El Dorado or something you'd kinda have to cheat to get that much gold any way so you could just cheat to get rid of any fires.
Steel burning is a mechanic. Steel burns in order to balance its fast building speed and ubiquity.
Unless someone soaked the whole room in chemfuel even really crappy steel should not melt in a typical fire. Copper can be worked in a wood fire with difficulty but we had to invent charcoal fires we contained in early versions of forges to build up the heat in order to progress beyond the bronze age. No way you'd damage any type of steel from a textiles, wood, or plant matter fire in a large open room or especially open air. You'd barely generate enough heat to effect iron at the hottest burning point on those materials and it would dissipate too fast to impact metals even a few feet away from the fire.
The steel we have in rimworld is not produced by the colonists so it's quality may be high end space tech. Compacted steel, plasteel, and machinery are not natural ores. I forget the exact reasons given. Leftovers of some past civilizations or something. We aren't dealing with typical earth materials in the first place. Some mods address this by turning all compacted steel into iron and requiring smelting it for realism. Some even remove plasteel and machinery for alternative methods early on since it is so illogical to just find them in a wall of rock that seems natural created while those materials were not.
On top of that metal doesn't burn anyway. It melts in fires that are burning other things at a high enough heat. You can't light steel on fire no matter how hot the starting fire is. You can only damage it but not spread a fire down it or have to put out a fire on it. So no matter how you look at it burning metal just plain makes no sense. It should react the same as stone. It doesn't even make sense for gameplay balance since metals are already difficult to get enough to build with. A solid steel structure should withstand everything but late game explosions both for realism and for game balance.
That would be why one of the first mods most people grab is metal doesn't burn. It's one of those things that will be a constant source of frustration without a mod because there is no good reason for it.
Ya no. You know what's so flammable and easy to ignite that it can be used as tinder? Where even a single spark or low power electrical current can set it off? Steel wool, made of 100% steel.
The walls in rimworld are a cubic meter in size (at least), and only 5 steel goes into that. 30 steel goes into a steel knife. It's safe to assume the ridiculously thin foil walls in the game are probably almost as flammable as steel wool.
This explanation just reads right...
The Walls are indeed too cheap to be made out of solid Steel... if they were solid the Builder would have to "Forge" them on site and it would take longer to Build them (just to justify that they are indeed solid and heavy, like Stone).
Apartently they are not solid nor heavy... but just tight enough to ensure Heat/cold can't diffuse through them.
The Steelwool / Steelfiber idea makes sense.. lightwight, cheap, strong enough to hold a cheap roof and easy to errect.
Sounds like a todays Building Material.
^-- This.
It's all pig-iron and aluminum, left over from previous Rimworlders. All the easily available surface ores were scavenged long ago. (Which has basically already happened here on Earth "IRL." Which, we have that to look forward to, I guess... ;))
Anything truly valuable in the way of advanced durable materials is either very rare or has already been scavenged by Mechs. (In my head-canon, at least.)
And, like any Rimworlder, the mechanics of "why" don't bother me in regards to "stuff burns." It burns. That's enough to know.