RimWorld

RimWorld

KOVIBOSS Aug 2, 2021 @ 9:16pm
Metal and stone should not burn
Hello , why developers tough that make stone and metal walls etc burn is good idea ?
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Showing 1-14 of 14 comments
whatamidoing Aug 2, 2021 @ 9:21pm 
Stone walls don't burn, and plasteel and uranium walls don't burn either. Steel/gold/silver walls probably burn for gameplay progression reasons.
Ducks on Fire Aug 2, 2021 @ 9:42pm 
Stone doesn't burn. I build my colonies almost entirely out of stone most of the time for that reason.

While metal might not burn per se it can become weaker with heat and it's safe to say that the "steel" you are working with in RimWorld is probably not the highest of quality either, so it makes sense that your walls can be damaged by fire. Having them burn is just a simple way to represent that.

Why would you build metal walls anyway? All the metals can be used for far more useful and valuable things than walls. And if you are trying to do something like building El Dorado or something you'd kinda have to cheat to get that much gold any way so you could just cheat to get rid of any fires.
Minty Fresh Aug 2, 2021 @ 10:00pm 
Time sure flies - you know it's the start of a new month when you see the periodical demands about metal walls burning...
ichifish Aug 2, 2021 @ 10:02pm 
Nor should pawns be able to cut out lungs on the floor of a cave, leave them there for five years, and stuff them in someone else.

Steel burning is a mechanic. Steel burns in order to balance its fast building speed and ubiquity.
Dexter Aug 2, 2021 @ 10:37pm 
Wood and steel burn. Stone, plasteel, uranium do not...
Makeithappen Aug 2, 2021 @ 11:33pm 
Originally posted by Minty Fresh:
Time sure flies - you know it's the start of a new month when you see the periodical demands about metal walls burning...
legit.
KhisanthMagus Aug 2, 2021 @ 11:47pm 
Originally posted by Ducks on Fire:
While metal might not burn per se it can become weaker with heat and it's safe to say that the "steel" you are working with in RimWorld is probably not the highest of quality either, so it makes sense that your walls can be damaged by fire. Having them burn is just a simple way to represent that.

Unless someone soaked the whole room in chemfuel even really crappy steel should not melt in a typical fire. Copper can be worked in a wood fire with difficulty but we had to invent charcoal fires we contained in early versions of forges to build up the heat in order to progress beyond the bronze age. No way you'd damage any type of steel from a textiles, wood, or plant matter fire in a large open room or especially open air. You'd barely generate enough heat to effect iron at the hottest burning point on those materials and it would dissipate too fast to impact metals even a few feet away from the fire.

The steel we have in rimworld is not produced by the colonists so it's quality may be high end space tech. Compacted steel, plasteel, and machinery are not natural ores. I forget the exact reasons given. Leftovers of some past civilizations or something. We aren't dealing with typical earth materials in the first place. Some mods address this by turning all compacted steel into iron and requiring smelting it for realism. Some even remove plasteel and machinery for alternative methods early on since it is so illogical to just find them in a wall of rock that seems natural created while those materials were not.

On top of that metal doesn't burn anyway. It melts in fires that are burning other things at a high enough heat. You can't light steel on fire no matter how hot the starting fire is. You can only damage it but not spread a fire down it or have to put out a fire on it. So no matter how you look at it burning metal just plain makes no sense. It should react the same as stone. It doesn't even make sense for gameplay balance since metals are already difficult to get enough to build with. A solid steel structure should withstand everything but late game explosions both for realism and for game balance.

That would be why one of the first mods most people grab is metal doesn't burn. It's one of those things that will be a constant source of frustration without a mod because there is no good reason for it.
Astasia Aug 3, 2021 @ 12:06am 
Originally posted by KhisanthMagus:
On top of that metal doesn't burn anyway. It melts in fires that are burning other things at a high enough heat. You can't light steel on fire no matter how hot the starting fire is.

Ya no. You know what's so flammable and easy to ignite that it can be used as tinder? Where even a single spark or low power electrical current can set it off? Steel wool, made of 100% steel.

The walls in rimworld are a cubic meter in size (at least), and only 5 steel goes into that. 30 steel goes into a steel knife. It's safe to assume the ridiculously thin foil walls in the game are probably almost as flammable as steel wool.
King Doom Aug 3, 2021 @ 7:46am 
Steel walls are meant to just be sheet metal nailed onto a wood frame, I think? it's why they are so weak, hitpoint wise and why they burn down.
Bab Peeg Aug 3, 2021 @ 8:09am 
CHEMFUEL MELTS STEEL WALLS??!
whatamidoing Aug 3, 2021 @ 8:30am 
Get enough bodies in one enclosed space and you can easily hit the irl melting point of steel
eMYNOCK Aug 3, 2021 @ 9:38am 
Originally posted by Astasia:
Originally posted by KhisanthMagus:
On top of that metal doesn't burn anyway. It melts in fires that are burning other things at a high enough heat. You can't light steel on fire no matter how hot the starting fire is.

Ya no. You know what's so flammable and easy to ignite that it can be used as tinder? Where even a single spark or low power electrical current can set it off? Steel wool, made of 100% steel.

The walls in rimworld are a cubic meter in size (at least), and only 5 steel goes into that. 30 steel goes into a steel knife. It's safe to assume the ridiculously thin foil walls in the game are probably almost as flammable as steel wool.

This explanation just reads right...

The Walls are indeed too cheap to be made out of solid Steel... if they were solid the Builder would have to "Forge" them on site and it would take longer to Build them (just to justify that they are indeed solid and heavy, like Stone).

Apartently they are not solid nor heavy... but just tight enough to ensure Heat/cold can't diffuse through them.

The Steelwool / Steelfiber idea makes sense.. lightwight, cheap, strong enough to hold a cheap roof and easy to errect.

Sounds like a todays Building Material.
Last edited by eMYNOCK; Aug 3, 2021 @ 9:39am
Vanquisher Aug 3, 2021 @ 10:30am 
Last edited by Vanquisher; Aug 3, 2021 @ 10:30am
Morkonan Aug 3, 2021 @ 10:54am 
Originally posted by KhisanthMagus:
...
The steel we have in rimworld is not produced by the colonists so it's quality may be high end space tech. Compacted steel, plasteel, and machinery are not natural ores. I forget the exact reasons given. Leftovers of some past civilizations or something. We aren't dealing with typical earth materials in the first place. ...

^-- This.

It's all pig-iron and aluminum, left over from previous Rimworlders. All the easily available surface ores were scavenged long ago. (Which has basically already happened here on Earth "IRL." Which, we have that to look forward to, I guess... ;))

Anything truly valuable in the way of advanced durable materials is either very rare or has already been scavenged by Mechs. (In my head-canon, at least.)

And, like any Rimworlder, the mechanics of "why" don't bother me in regards to "stuff burns." It burns. That's enough to know.
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Date Posted: Aug 2, 2021 @ 9:16pm
Posts: 14