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- you click world, select your colony, select form caravan, click the destination (right click iirc), next, select which pawns and animals to include, then which goods you want to include, finally on the third tab include medicine and food and hit done.
The rest is done by the game. Buuuut, it's unfortunately not very well implemented at the moment. Reason and workaround I'll shamelessly paste here as well cause I already wrote about it and I'm lazy ^^:
Now, I have a second problem. On the Form Caravan screen, it won't allow me to assign any colonists. I click the "X", but the box doesn't change to a checkmark.
The instructions above seen suited to forming a complex trading caravan or settler party, repleat with suggestions for making the process more efficient. I simply wish to send one colonist out to fetch a gift. There still seems to be some fundamental restriction.
Thanks
Here's a guide with pictures! https://www.setreadygame.com/games/guides/how-to-make-form-a-caravan-rimworld/
For some reason most of the game works well enough, but those checkboxes behave exactly as you describe. I almost always have to check them multiple times and do some Jedi mind trick to get them to stick. It's all related to the heat and the degraded performance ie. the way a computer behaves under these conditions. Not sure why it's tied to the checkboxes, perhaps some software framework that affects that particular module that way. I've worked software dev but mostly design so I'm a bit sketchy why this behaves this way.
Anyway, make sure to eliminate degraded puter performance as a reason for your issues.
If you don't have the Hugslib mod, you can find your Player.log over yonder %appdata%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log