RimWorld

RimWorld

Bedelguese Jul 27, 2021 @ 2:34am
Mountain Base Sapper Question
How many walls do you guys keep between your subterranean home and the outside to avoid sappers?

Is there actually a wall considered thick enough to cause a sapper to instead run into a killbox like generic pirates? I suppose having turrets throughout the hallways of my settlement would dissuade them from digging anywhere inside but then there would be explosion hazards from infestation swarms damaging the turrets.
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Showing 1-15 of 18 comments
gimmethegepgun Jul 27, 2021 @ 2:36am 
Originally posted by Kolbe Moser:
but then there would be explosion hazards from infestation swarms damaging the turrets.
Sounds like a win-win to me :)
Bedelguese Jul 27, 2021 @ 2:37am 
Originally posted by gimmethegepgun:
Originally posted by Kolbe Moser:
but then there would be explosion hazards from infestation swarms damaging the turrets.
Sounds like a win-win to me :)

It wouldn't be a deal breaker but it seems very resource intensive.
Wololo Jul 27, 2021 @ 3:05am 
a termite mechanoid has dug a long tunnel to my base. i imagine that the sappers take an almost straight line path ?
Sebslocker Jul 27, 2021 @ 4:27am 
They take straight path. Once they dug right through mountain that wasn't even connected to my base.
Bedelguese Jul 27, 2021 @ 1:07pm 
Lame, not only do they punish mountain bases by sporadically spawning massive hordes of insects in your colony but they also have raiders that will just dig straight through your walls making the whole point of thick walls pointless as well as destroying my nice smoothed walls and making me replace them.
Last edited by Bedelguese; Jul 27, 2021 @ 1:07pm
Markus Reese Jul 27, 2021 @ 1:15pm 
I keep one, two walls thick, never more.

Why? Cause walls are material, time and value. Value making raids harder. I instead just have an internal layout that makes it easier for me to counter a breach and make use of said bottleneck.

By layout, I mean I plan my internals to be able to function in a form of bunker/pillbox defence.
Last edited by Markus Reese; Jul 27, 2021 @ 1:16pm
jerrypocalypse Jul 27, 2021 @ 1:17pm 
Originally posted by Kolbe Moser:
Lame, not only do they punish mountain bases by sporadically spawning massive hordes of insects in your colony but they also have raiders that will just dig straight through your walls making the whole point of thick walls pointless as well as destroying my nice smoothed walls and making me replace them.
Turn off the infestations. There are quite a few positives to building in a mountain so of course there will be downsides.
Sebslocker Jul 27, 2021 @ 1:32pm 
Originally posted by Kolbe Moser:
Lame, not only do they punish mountain bases by sporadically spawning massive hordes of insects in your colony but they also have raiders that will just dig straight through your walls making the whole point of thick walls pointless as well as destroying my nice smoothed walls and making me replace them.
Sure but making circular oven around your base and making sappers dig into it is pretty gratifying. Make bite caverns for bugs. You still safe.
ZippyVtuber Jul 27, 2021 @ 1:52pm 
Originally posted by Sebslocker:
Originally posted by Kolbe Moser:
Lame, not only do they punish mountain bases by sporadically spawning massive hordes of insects in your colony but they also have raiders that will just dig straight through your walls making the whole point of thick walls pointless as well as destroying my nice smoothed walls and making me replace them.
Sure but making circular oven around your base and making sappers dig into it is pretty gratifying. Make bite caverns for bugs. You still safe.
Wouldn't that make the oven non-functional since it's no longer a room when they dig through and the heat is the same as outside?
Markus Reese Jul 27, 2021 @ 1:58pm 
Originally posted by Champion6:
Originally posted by Sebslocker:
Sure but making circular oven around your base and making sappers dig into it is pretty gratifying. Make bite caverns for bugs. You still safe.
Wouldn't that make the oven non-functional since it's no longer a room when they dig through and the heat is the same as outside?
Correct. But you can still trap them in the fire itself if you burn it on both ends so to speak.
ZippyVtuber Jul 27, 2021 @ 4:16pm 
Originally posted by twistedmelon:
Originally posted by Champion6:
Wouldn't that make the oven non-functional since it's no longer a room when they dig through and the heat is the same as outside?
Correct. But you can still trap them in the fire itself if you burn it on both ends so to speak.
I see. I was getting excited because I thought you were gonna say "well just keep insects there so the sappers get killed and since they're insects well they're lethal to breach mech raids too" but no such luck lol
Markus Reese Jul 27, 2021 @ 4:33pm 
Originally posted by Champion6:
Originally posted by twistedmelon:
Correct. But you can still trap them in the fire itself if you burn it on both ends so to speak.
I see. I was getting excited because I thought you were gonna say "well just keep insects there so the sappers get killed and since they're insects well they're lethal to breach mech raids too" but no such luck lol
..... I have tried that, but alas.... they dig out too much space if left alone.

Though what can work is make a "moat" full of traps to catch breach peeps!
ZippyVtuber Jul 27, 2021 @ 9:01pm 
Originally posted by twistedmelon:
Originally posted by Champion6:
I see. I was getting excited because I thought you were gonna say "well just keep insects there so the sappers get killed and since they're insects well they're lethal to breach mech raids too" but no such luck lol
..... I have tried that, but alas.... they dig out too much space if left alone.

Though what can work is make a "moat" full of traps to catch breach peeps!
Including the termite? and watcha mean by moat? just... a crapton of traps everywhere all around your base? XD
Markus Reese Jul 27, 2021 @ 9:43pm 
Moat meaning has an outer spacer wall with an inner narrow hallway of sorts staggered with traps, so they break through, then fan out or move about in said narrow area and step on em
ichifish Jul 27, 2021 @ 9:57pm 
Originally posted by Kolbe Moser:
Lame, not only do they punish mountain bases by sporadically spawning massive hordes of insects in your colony but they also have raiders that will just dig straight through your walls making the whole point of thick walls pointless as well as destroying my nice smoothed walls and making me replace them.

Nobody’s punishing anything, it’s balance. Mountain tiles benefit from having entire sides of the map closed to raids and if mountain bases are designed right (assuming you have the right geography and base design), funnel sappers just as well as any other base. That’s a substantial advantage on top of immunity to sieges and drop pods.
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Date Posted: Jul 27, 2021 @ 2:34am
Posts: 18