RimWorld

RimWorld

making a backup folder of 1.2
So in order to make a backup of the current version and the mods before 1.3 release, I understand I need to make a separate folder somewhere else on my harddrive and include the workshop folder too.

My dumb question is, do I copy the individual mod folders from 294100 to the empty mod folder ("put mods here") in the backup rimworld install folder, or do I put the copy of the whole workshop folder (294100) inside the backup install or next to it in their own backup folder?

sorry if that's confusing and thanks for helping a noob
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Showing 1-11 of 11 comments
Cryptic Jul 4, 2021 @ 2:53pm 
You're gonna get a flamer who is going to tell you you're spamming in a sec be warned. He just did it to me for asking the dev to keep 1.2 as a beta for people who want to stay with it.

To answer your post, it's probably pretty simple. Look around the game install directory and possibly in documents. It might have stuff there related to mods. Just make a backup on your desktop or something.

A pleasant individual answered me and told me that the dev usually keeps old versions available so that's cool. (I'm new so I didn't know)
Last edited by Cryptic; Jul 4, 2021 @ 2:55pm
Razor 2.3 Jul 4, 2021 @ 3:02pm 
You copy the individual mod directories from 294100 to the "Mods" directory.

EDIT: Alternatively, if you use any of the mod managers, you can make local copies of your mods before you make your backup RimWorld copy.
Last edited by Razor 2.3; Jul 4, 2021 @ 3:04pm
Cryptic Jul 4, 2021 @ 3:03pm 
Originally posted by Razor 2.3:
You copy the individual mod directories from 294100 to the "Mods" directory.
There you go! Thanks dude
Astasia Jul 4, 2021 @ 3:03pm 
You put the individual mod folders into the main mod folder. Something like RimPy or Mod Manager makes this a lot easier though and you don't need to clone your game directory as you can select whatever version you want in the betas list.
Last edited by Astasia; Jul 4, 2021 @ 3:04pm
Cryptic Jul 4, 2021 @ 3:12pm 
Originally posted by Astasia:
You put the individual mod folders into the main mod folder. Something like RimPy or Mod Manager makes this a lot easier though and you don't need to clone your game directory as you can select whatever version you want in the betas list.
I will check that when I get home. Thanks!
Kittenpox Jul 4, 2021 @ 3:16pm 
Gonna recommend this for the purpose: https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539 Backing up mods can be done by hand, but in my experience this makes it a much easier process.
Helixien Jul 4, 2021 @ 3:37pm 
While I understand the need to make a backup, please note that Rimworlds mod do have version support. Meaning a mod that works for 1.2 now wont stop working with it when it it update to 1.3 unless the modder has no clue what they are doing.
MiguelCairo Jul 4, 2021 @ 3:54pm 
Originally posted by Helixien:
While I understand the need to make a backup, please note that Rimworlds mod do have version support. Meaning a mod that works for 1.2 now wont stop working with it when it it update to 1.3 unless the modder has no clue what they are doing.

thank you

love your mods :3
Last edited by MiguelCairo; Jul 4, 2021 @ 3:54pm
Razor 2.3 Jul 4, 2021 @ 3:58pm 
Originally posted by Helixien:
While I understand the need to make a backup, please note that Rimworlds mod do have version support. Meaning a mod that works for 1.2 now wont stop working with it when it it update to 1.3 unless the modder has no clue what they are doing.
While I get where you're coming from, remember the OP is making a backup copy of RimWorld, which means he won't have access to the Steam API, and thus the workshop mods.
Cheet4h Jul 4, 2021 @ 4:01pm 
Like @Corrosion edited in their post, the dev usually keeps old versions around. So when 1.3 is released, you'll probably easily be able to switch into the 1.2 branch.

To do that, open up Rimworld's library page, click on the cog-icon in the upper right, then click on "Properties", or whatever else the lower-most entry is called in English.
Then switch to the "Betas" category and click on the dropdown menu - in there you can see many versions, including pretty much all major releases since it came to Steam.
When 1.3 hits, 1.2 will likely show up there, too. Just select it then, close the Properties window and Steam will download 1.2 again.
Astasia Jul 4, 2021 @ 4:22pm 
Originally posted by Helixien:
While I understand the need to make a backup, please note that Rimworlds mod do have version support. Meaning a mod that works for 1.2 now wont stop working with it when it it update to 1.3 unless the modder has no clue what they are doing.

The multi-version support unfortunately means very little, it only takes one mod updating the wrong way to break a save. There are certainly a few clueless/newbie modders out there doing things the wrong way, but there are also modders that simply don't want to maintain essentially multiple versions of their mod and will intentionally drop old versions. Meaning it's still more or less mandatory to make offline copies of workshop mods if you want to safely keep playing a longstanding save.
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Date Posted: Jul 4, 2021 @ 2:50pm
Posts: 11