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To answer your post, it's probably pretty simple. Look around the game install directory and possibly in documents. It might have stuff there related to mods. Just make a backup on your desktop or something.
A pleasant individual answered me and told me that the dev usually keeps old versions available so that's cool. (I'm new so I didn't know)
EDIT: Alternatively, if you use any of the mod managers, you can make local copies of your mods before you make your backup RimWorld copy.
thank you
love your mods :3
To do that, open up Rimworld's library page, click on the cog-icon in the upper right, then click on "Properties", or whatever else the lower-most entry is called in English.
Then switch to the "Betas" category and click on the dropdown menu - in there you can see many versions, including pretty much all major releases since it came to Steam.
When 1.3 hits, 1.2 will likely show up there, too. Just select it then, close the Properties window and Steam will download 1.2 again.
The multi-version support unfortunately means very little, it only takes one mod updating the wrong way to break a save. There are certainly a few clueless/newbie modders out there doing things the wrong way, but there are also modders that simply don't want to maintain essentially multiple versions of their mod and will intentionally drop old versions. Meaning it's still more or less mandatory to make offline copies of workshop mods if you want to safely keep playing a longstanding save.