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Just remember wood can be sold or turned into art/chemfuel. So there is a downside to just burning through your stacks of it.
I'll keep that in mind regarding uses for wood down the road (I don't have those technologies yet, as this was a tribal start). I have a MASSIVE amount of wood though, because at the start of the game I drew a huge grow zone all laround the base and set it to cut but not sow, which means every tree in my vicinity has gotten cut down once fully mature since I started this game.
I know wood sculptures are way faster to produce, so maybe I'll switch over just to burn through some wood quickly. Thanks for the tip!
Essential mod.
I have actually already sub'd to a increases stack mod, but wanted to do a few playthroughs without going too heavy on what mods I add. As I play, I've looked for mods to sub to for things which bother/annoy me, and plan on turning them on in a future playthrough.
I admit I've got a few turned on though, mostly ones that add more variety to what I can build so my base is more attractive (to me, I mean). That and a few that enhance the animal variety and farming aspects, cause I love that stuff.
Or just make some wood floors in unfloored areas
use a molotov!