RimWorld

RimWorld

Sandu Ciorbă Sep 13, 2021 @ 11:24pm
meditation furniture
can someone tell me all the furniture that connects to meditation spots?

cuz a saw that when i put a meditation spot near a sculpture and brazier there's a line that connects them just like when you put a dresser/end tale near a bed or tool cabinet near a working station
Originally posted by thecarlocarlone:
The approach is different.

look up what you pawns meditation focus is: if you click on it it will tell you all the object he can meditate to. Those are object that "connect".

For example pyromaniacs do meditate to open flames (torches, braziers and stuff), however even if it connects to a meditation spot, a pawn with only a natural or artistic focus would not receive any buffs from meditating there.

BTW, for buffs I mean an increased psyfocus gain.
If your pawn are not psycaster or you are not trying to grow anima grass, meditations spots are mechanically useless.
You can use them for rp reason, for example making a meditation room or having pawn meditate in their room only. Meditation does give solitary recreation after all and pawns can do this activity even when not set into their schedule.
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thecarlocarlone Sep 14, 2021 @ 1:15am 
The approach is different.

look up what you pawns meditation focus is: if you click on it it will tell you all the object he can meditate to. Those are object that "connect".

For example pyromaniacs do meditate to open flames (torches, braziers and stuff), however even if it connects to a meditation spot, a pawn with only a natural or artistic focus would not receive any buffs from meditating there.

BTW, for buffs I mean an increased psyfocus gain.
If your pawn are not psycaster or you are not trying to grow anima grass, meditations spots are mechanically useless.
You can use them for rp reason, for example making a meditation room or having pawn meditate in their room only. Meditation does give solitary recreation after all and pawns can do this activity even when not set into their schedule.
Last edited by thecarlocarlone; Sep 14, 2021 @ 1:16am
glass zebra Sep 14, 2021 @ 5:20am 
- fire objects for pyromaniacs
- graves/sarcophagi for morbid traits
- art for non-tribal backstories
- anima trees and their additions for tribal backstories
- blank walls for ascetics (never done that one. dont know if it needs a spot)
Jaggid Edje Sep 14, 2021 @ 5:54am 
If you click the 'i' button for a pawn and look at the details, each pawn shows what their meditation focus is. If you then click the mouse on that info, it will list on the right hand side every single type of object which that pawn can utilize.

Then it's up to you to place a meditation spot for the pawn which links to at least some of those specific objects.
jerrypocalypse Sep 14, 2021 @ 6:05am 
Keep in mind too that not all the linked objects need to be withing the meditation area, just within the main object's circle that shows when clicking on it. For example, the tree carvings you can make for pawns with natural meditation; you can place those near the anima tree, bit outside the meditation spot's radius, and they'll still add the the psyfocus gain the pawn will get from the anima tree. Basically they buff each other, not the meditation spot itself, so you only need the main object near the pawn.
glass zebra Sep 14, 2021 @ 6:08am 
Originally posted by jerrypocalypse:
Keep in mind too that not all the linked objects need to be withing the meditation area, just within the main object's circle that shows when clicking on it. For example, the tree carvings you can make for pawns with natural meditation; you can place those near the anima tree, bit outside the meditation spot's radius, and they'll still add the the psyfocus gain the pawn will get from the anima tree. Basically they buff each other, not the meditation spot itself, so you only need the main object near the pawn.
This is mostly true but there is also that weird interaction if you have e.g. graves and the anima tree next to each other. If your pawn gets more psy focus from the grave, they will use that but if the anima tree is near, still grow grass.
jerrypocalypse Sep 14, 2021 @ 6:33am 
Originally posted by glass zebra:
Originally posted by jerrypocalypse:
Keep in mind too that not all the linked objects need to be withing the meditation area, just within the main object's circle that shows when clicking on it. For example, the tree carvings you can make for pawns with natural meditation; you can place those near the anima tree, bit outside the meditation spot's radius, and they'll still add the the psyfocus gain the pawn will get from the anima tree. Basically they buff each other, not the meditation spot itself, so you only need the main object near the pawn.
This is mostly true but there is also that weird interaction if you have e.g. graves and the anima tree next to each other. If your pawn gets more psy focus from the grave, they will use that but if the anima tree is near, still grow grass.
Interesting. I'm assuming that's a bug? Or does it only work with natural meditators that also can use morbid stuff? Does it only work with graves?
glass zebra Sep 14, 2021 @ 7:05am 
Originally posted by jerrypocalypse:
Originally posted by glass zebra:
This is mostly true but there is also that weird interaction if you have e.g. graves and the anima tree next to each other. If your pawn gets more psy focus from the grave, they will use that but if the anima tree is near, still grow grass.
Interesting. I'm assuming that's a bug? Or does it only work with natural meditators that also can use morbid stuff? Does it only work with graves?
It only work with people who can acually use the natural meditation type. I only "tested" it with graves so far. I just put my graves at the anima tree for RP reasons and then saw this happening.
jerrypocalypse Sep 14, 2021 @ 7:13am 
Originally posted by glass zebra:
Originally posted by jerrypocalypse:
Interesting. I'm assuming that's a bug? Or does it only work with natural meditators that also can use morbid stuff? Does it only work with graves?
It only work with people who can acually use the natural meditation type. I only "tested" it with graves so far. I just put my graves at the anima tree for RP reasons and then saw this happening.
Interesting. Does that affect how quickly anima grass grows as well then?
glass zebra Sep 14, 2021 @ 7:19am 
Originally posted by jerrypocalypse:
Originally posted by glass zebra:
It only work with people who can acually use the natural meditation type. I only "tested" it with graves so far. I just put my graves at the anima tree for RP reasons and then saw this happening.
Interesting. Does that affect how quickly anima grass grows as well then?
No idea. I thought that was just time based. I did not do any testing on this further than "Oh, did that actually happen?"
gimmethegepgun Sep 14, 2021 @ 7:51am 
Originally posted by glass zebra:
- art for non-tribal backstories
Stele can be used as well.

- blank walls for ascetics (never done that one. dont know if it needs a spot)
Technically no meditation needs a meditation spot, they'll use a suitable focus if one is available. Spots simply ensure that they do it where you want them to.
glass zebra Sep 14, 2021 @ 7:55am 
Originally posted by gimmethegepgun:
Technically no meditation needs a meditation spot, they'll use a suitable focus if one is available. Spots simply ensure that they do it where you want them to.
Yeah I just didn't know if that one is any special since pawns do the meditation in their own room by themselves a lot already and I just never used it, since most of them are rather gimmicky.
Last edited by glass zebra; Sep 14, 2021 @ 7:55am
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Date Posted: Sep 13, 2021 @ 11:24pm
Posts: 11