RimWorld
VX #2 11/set./2021 às 2:30
Vanilla needs better storage management
I know there are mods out there that fix this issue, but I do think that the base game itself needs to have some improvement regarding item storage.

There is literally only one storage furniture which is the shelf.

Even then it doesn't do much and doesn't even allow you to stack more items in it.

Storing items can get messy really fast mid to late game and just dropping them on the floor inside your storage room looks really ugly.
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Exibindo comentários 1630 de 105
VX #2 11/set./2021 às 3:51 
Escrito originalmente por whatamidoing:
Escrito originalmente por VX #2:
Well that's good for you then.

One time I finished a quest that involved keeping bunch of refugees for a couple of weeks, and literally the next day after the quest ended I received 3.8k of uranium through drop pods...

The quest reward wasn't stated for refugee quests so I wasn't expecting that.

Also late game quests tend to give you ridiculous amount of resources in thousands.
That's 51 stacks, not even enough to fill half an 11x11 room, and by the time you're getting those big numbers building storage shouldn't be an issue and using those resources shouldn't take too long.
Well what I've done was to just set up a stockpile zone outside and dump those things as uraniums don't degrade at least.

But it still doesn't make any sense to just lay things on the ground instead of putting them in a container or any kind of storage imo.

It just looks messy and unsightly from aesthetic point of view as I mentioned before.
Païtiti 11/set./2021 às 4:00 
Some people here... Just to throw that in real quick: You do realize that critique is a good thing, right? It means that somebody actually cares about a thing and wants it to be better. It doesnt mean they dont like the game. Quite the opposite is true probably, On the other hand there is no need to just defend every little bit of bad design or decision on side of the devs because you love the game. I see that every time a flaw is brought up. Everything is not fine vanilla. Why is that such a big issue to accept?

To the topic: Ofc it needs better storage. Look in the real world. Warehouses dont have their whole inventory just spread on the floor. In a big kitchen the food is not stored on the floor. Why dont we just put everything on the floor? Because you cant stack cabbages as high on the floor as you could in a box. Easy, right? People used baskets since the dawn of time but in Rimworld theres no such thing. Why?
VX #2 11/set./2021 às 4:10 
Escrito originalmente por 123:
Some people here... Just to throw that in real quick: You do realize that critique is a good thing, right? It means that somebody actually cares about a thing and wants it to be better. It doesnt mean they dont like the game. Quite the opposite is true probably, On the other hand there is no need to just defend every little bit of bad design or decision on side of the devs because you love the game. I see that every time a flaw is brought up. Everything is not fine vanilla. Why is that such a big issue to accept?

To the topic: Ofc it needs better storage. Look in the real world. Warehouses dont have their whole inventory just spread on the floor. In a big kitchen the food is not stored on the floor. Why dont we just put everything on the floor? Because you cant stack cabbages as high on the floor as you could in a box. Easy, right? People used baskets since the dawn of time but in Rimworld theres no such thing. Why?
Some people just feel the need to defend the game for whatever reason and dismiss any critiques or opinions because those don't align with theirs, but hey it is what it is.

Yes that's my gripe about the storage system in the game as it doesn't make any sense.

The game itself is advertised as a story generator so the closer it is to real life the better imo.
Henry of Skalitz 11/set./2021 às 4:11 
Storage is fine the way it is. It forces you to think carefully about planning your base correctly.

Do you want to see it changed? Use mods. That's what they are for.
Última edição por Henry of Skalitz; 11/set./2021 às 4:12
pauloandrade224 11/set./2021 às 4:14 
Thats why i use the Lwm deep storage mod fixes all those issues and frees up so much space that would otherwise be useless its so good
whatamidoing 11/set./2021 às 4:25 
I just really don't see the problem with how it is now. It's a fine abstraction, like the game being 2d or a rat taking up as much tile space as a thrumbo.
Païtiti 11/set./2021 às 4:26 
Escrito originalmente por VX #2:
Escrito originalmente por 123:
Some people here... Just to throw that in real quick: You do realize that critique is a good thing, right? It means that somebody actually cares about a thing and wants it to be better. It doesnt mean they dont like the game. Quite the opposite is true probably, On the other hand there is no need to just defend every little bit of bad design or decision on side of the devs because you love the game. I see that every time a flaw is brought up. Everything is not fine vanilla. Why is that such a big issue to accept?

To the topic: Ofc it needs better storage. Look in the real world. Warehouses dont have their whole inventory just spread on the floor. In a big kitchen the food is not stored on the floor. Why dont we just put everything on the floor? Because you cant stack cabbages as high on the floor as you could in a box. Easy, right? People used baskets since the dawn of time but in Rimworld theres no such thing. Why?
Some people just feel the need to defend the game for whatever reason and dismiss any critiques or opinions because those don't align with theirs, but hey it is what it is.

Yes that's my gripe about the storage system in the game as it doesn't make any sense.

The game itself is advertised as a story generator so the closer it is to real life the better imo.

For me its about logic and efficiency. Pawns in Rimworld are efficient when they have low downtime. Downtime includes walking to collect ressource. That is time the pawn does not use nor improve their skill. A crafter for example that crafts some thing has to collect all the necessary ressources before they can start. Less walking means more efficiency. So the game wants you to have production and ressources as close together as possible. So it would be a sensible thing to have ressources and production in one room. But your pawns hate that. Stuff on the floor is ugly. Furthermore the game is designed around having set production areas so that linkables increase production, So you dont carry around production benches but rather ressources. The only way to remedy that is to build shelves. Stuff on shelves is not ugly. So shelves only provide this one thing: They negate negative beauty of stuff on the floor. They cost 40 (of something and quite some work) thus are relatively expensive but offer no other advantage. Furthermore they are not practical as you need to adjust the setting of every single one of them because they are stockpiles...

The thing a shelf does in RL namely increasing storage space Rimworld shelves do not. Why? Would it not make total sense to be able to store more stuff on a shelf than on the floor?

Imo Rimworld needs 3 kinds of "deep storage": A food basket that is able to hold more than 1 stack of raw ingredience. See RL. Ever been in a kitchen? Right.

A mining cart thing that is able to hold big amounts of iron, wood etc. stuff like that.

A weapons locker: It's just unsafe to have weapons lying around the floor. Thats not healthy. Especially in times of refugees that can turn on you, prisoners that can open doors, slaves that plan your downfall... You would lock your weapons ofc in a locker and not leave them scattered around the floor.
glass zebra 11/set./2021 às 5:25 
This sounds very much like "I learned how to do things in real life so a game should have this too" even though it does not add anything to the game. Mods exist that add opposite things to the game and many people have different wants and needs. The game is basic where no change is needed but can still be wanted by people. That does not mean that the game needs to change in any way. "Aesthetics" have always been a mods territory and while the game does add stuff like that from time to time - I do not care. I throw all my stuff on the floor in my workrooms and it's efficent and I don't care how it looks like.
Do I want a new system around something so simple as having an item somewhere that I can see and use? No. I want something that I can use. I don't want flashing lights or extra furniture or stuff like extra angles on dropped items that make them harder to identify in a split second. You do? That is fine for me.
Païtiti 11/set./2021 às 5:31 
Escrito originalmente por glass zebra:
This sounds very much like "I learned how to do things in real life so a game should have this too" even though it does not add anything to the game.

How can you say that it does not "add anything to the game"? What kind of argument is that? Ofc it does.

I do not care. I throw all my stuff on the floor in my workrooms and it's efficent and I don't care how it looks like.

Ah, I see. You misunderstand. It's not about aesthetics. It's about game mechanics. It's about what your pawns like. And they dont like stuff on the floor. If theres stuff everywhere on the floor they will have "ugly environment" when working in this room. The game obviously wants you to put stuff on shelves. Otherwise they would not exist. Shelves are in the game but they are just not very good.


glass zebra 11/set./2021 às 5:37 
Escrito originalmente por 123:
Escrito originalmente por glass zebra:
This sounds very much like "I learned how to do things in real life so a game should have this too" even though it does not add anything to the game.

How can you say that it does not "add anything to the game"? What kind of argument is that? Ofc it does.
Please say something after this instead answering a "no" with a "yes". If what you wrote afterwards is that thing: They don't like working in a storage. I still put it there and throw in a wooden statue because it's efficient. You do not have to do that and you can use shelves for easy access, but that is useful for stuff like components etc. which have big use even in small stacks. If you really wanna put everything you have on a storage solution, you basically want a warehouse to also be a work room and I think it's totally fine that the game does not support that. It's fine if you want to play like that, but that's for mods.
What you are suggesting (if I understand you correctly) is to have a solution which eliminates something from the game and the game is usually against that.

Escrito originalmente por 123:
The game obviously wants you to put stuff on shelves. Otherwise they would not exist. Shelves are in the game but they are just not very good.
There is very little the game wants from you. The game mostly gives you options and they are usually not a 100% every time with everything option. Having a room where nobody works with your stored items also eliminates the beauty debuff for the most.
Última edição por glass zebra; 11/set./2021 às 5:43
UltimateTobi 11/set./2021 às 5:54 
Ty implemented a search function for almost everything except storage and pawns. Wish that'd follow.
glass zebra 11/set./2021 às 5:56 
Yeah I am not quite sure why the search function works like this. When I read "search bar" I instantly thought they would mean for storage. But it seems it's mostly just for people who add a ton through mods and because they shoved pretty much all new DLC items into "misc". I've seen enough questions from people who are looking for an item they lost.
Última edição por glass zebra; 11/set./2021 às 5:56
Païtiti 11/set./2021 às 6:04 



Escrito originalmente por glass zebra:
Escrito originalmente por 123:

How can you say that it does not "add anything to the game"? What kind of argument is that? Ofc it does.
Please say something after this instead answering a "no" with a "yes". If what you wrote afterwards is that thing: They don't like working in a storage. I still put it there and throw in a wooden statue because it's efficient.


No, its not. A wooden sculpture with normal quality has a beauty of 50. One square with stuff on the floor ranges between -7 to -15 beauty. Per square! You literally cannot build enough wooden statues to make a room with a lot of stuff on the floor not awefull. Thats not efficient thats a waste of time.

If you really wanna put everything you have on a storage solution, you basically want a warehouse to also be a work room and I think it's totally fine that the game does not support that.

No, what I want is the possibility to craft storage containers that hold more than 1 stack of items and have multiple purposes. Atm ofc im working with a warehouse and shelves with some key ingredience around the work stations.

I'd rather invest more ressource into storage countainers and have everything on a smaller blueprint than building huge warehouses. It is simply more efficient because pawns dont run around half the day.

Or alternative: Introduce something like trolleys/wheelbarrows etc. A thing people have been using for thousands of years. A means to transport more goods than you can carry.
glass zebra 11/set./2021 às 6:09 
What you want is still a direct buff to the current system that eliminates the current warehouses. It's fine if you wanna give one part of the game more focus than what is has there. But that is just what mods are for. Storage is a basic thing and it works. It's totally fine that you want what you are saying, but it's just more focus in an area of the game where the game has a working (very basic) system. -> mods
Última edição por glass zebra; 11/set./2021 às 6:09
pauloandrade224 11/set./2021 às 6:09 
Escrito originalmente por 123:
Escrito originalmente por glass zebra:
Please say something after this instead answering a "no" with a "yes". If what you wrote afterwards is that thing: They don't like working in a storage. I still put it there and throw in a wooden statue because it's efficient.


No, its not. A wooden sculpture with normal quality has a beauty of 50. One square with stuff on the floor ranges between -7 to -15 beauty. Per square! You literally cannot build enough wooden statues to make a room with a lot of stuff on the floor not awefull. Thats not efficient thats a waste of time.

If you really wanna put everything you have on a storage solution, you basically want a warehouse to also be a work room and I think it's totally fine that the game does not support that.

No, what I want is the possibility to craft storage containers that hold more than 1 stack of items and have multiple purposes. Atm ofc im working with a warehouse and shelves with some key ingredience around the work stations.

I'd rather invest more ressource into storage countainers and have everything on a smaller blueprint than building huge warehouses. It is simply more efficient because pawns dont run around half the day.

Or alternative: Introduce something like trolleys/wheelbarrows etc. A thing people have been using for thousands of years. A means to transport more goods than you can carry.


LWM deep storage mod does that kind of
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Publicado em: 11/set./2021 às 2:30
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