RimWorld

RimWorld

Outlanders from XXX have been trapped and are digging out to escape
What the hell does this mean?
https://steamcommunity.com/sharedfiles/filedetails/?id=2595003709
I'm using Giddy-up, which probably triggers this indirectly(?)
From what I see, they try to un-mount at stable, but failing to do that.
I had no-ride zone, which I removed, I added NPC mount spot, mount drop spot, but those did not help either.
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So I removed pen marker, but it continued, I removed part of fence, and they went away from pen... just to repeat the process with my tronehall. wtf
And now after getting inside somehow, they stuck there, trying to ride their Doe and unabled to do so
https://steamcommunity.com/sharedfiles/filedetails/?id=2595020898
And now stupid doe gone mad and destroying ALL of my doors, like wtf you got one open, can't you just LEAVE?
glass zebra Sep 6, 2021 @ 5:48am 
Did you check the giddy up page since 1.3? My guess is the change to animals being blocked by fences etc. might have messed up situations when outlanders have their target point in your base somehow.
BladeofSharpness Sep 6, 2021 @ 5:53am 
I'm now only using giddy up for battle mounts, not for regular travels, it caused too many problems.
Just go in dev mod and Destroy (T) any NPC pawn, you won't be blamed.
Originally posted by glass zebra:
Did you check the giddy up page since 1.3? My guess is the change to animals being blocked by fences etc. might have messed up situations when outlanders have their target point in your base somehow.

It says
- Compatibility with the new pen mechanic.
So supposedly it should work.
Though now I have another problem - one of two guys ran away on his own feet, animal destroyed 2 doors and also ran away, but the last guy, rider of animals stuck at my home. I saved him and fed him, but he still not leaving, maybe due to his go-juice addiction, dunno. For now I decided to keep him until addiction is resolved, but if it won't work, I probably remove him with that Destroy NPC command.
glass zebra Sep 6, 2021 @ 7:47am 
People with under 20% movement or so can't move anymore. Go juice withdrawal together with other things might do that.
Originally posted by glass zebra:
People with under 20% movement or so can't move anymore. Go juice withdrawal together with other things might do that.
Yeah, just 13% now, so that's it I guess
Originally posted by BladeofSharpness:
I'm now only using giddy up for battle mounts, not for regular travels, it caused too many problems.
Just go in dev mod and Destroy (T) any NPC pawn, you won't be blamed.

I think it's the same problem - it also triggering for battle mounts, not when traveling outside the map.

And yeah, another guy just came and I get the same behavior. When caravans came there were no such problem.
Last edited by Captain Crispy Bacon; Sep 6, 2021 @ 9:04am
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Date Posted: Sep 6, 2021 @ 4:13am
Posts: 9