RimWorld

RimWorld

Chibi Life (Banned) Sep 2, 2021 @ 11:43am
What's with the hate for ideologies?
I'm loving this sh*t. Not even being ironic or trolling. What a blast, finally more interesting things to do in Rimworld. It really added what I felt was missing from Rimworld: A way to create a sense of community for your colony, a community or just a way of life. While still maintaining every other aspect of gameplay.

I seriously love this, so much better than Royalty. Can't wait to see how they improve it as the patches roll out.
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Showing 1-15 of 36 comments
Zane87 Sep 2, 2021 @ 11:49am 
Same. Personally I hate self-induced constraints for RP purposes, if I want to play in a specific way I prefer that to be mirrored by in-game mechanics. Ideology allows that.

Sometimes I don't want to care for a lot of the hassles of the game and don't want to be bothered by nutrient paste issues, corpses or slavery woes, ideology allows that.

Sometimes I just to not care at all before I start and just roll with what is given without it feeling the same. Ideology allows that.

And while most of those things (in general, not specifically because nothing added by ideology actually really was available by mods before) can be done with mods or above mentioned self-constraining, Ideology offers it naturally and with as few or many details as I wish.

I find it has a much more immediate, direct gameplay impact than royalty.
HunterSilver Sep 2, 2021 @ 11:51am 
Ideology got much the same reception as the Royalty dlc did when it was first launched. The insults, complaints, and arguments even remained largely the same: it's just a mod, it has no content, it makes the game too easy, it makes the game too hard, etc..

Some complaints were justified. When the dlc first launched, reverting your version did not fix everyone's saves, and suddenly losing a colony can suck a lot.

Largely, many complaints boil down to people being angry about change. This isn't the game they've been playing for years, these aren't the strategies that they've learned by heart, and this isn't the setting they thought RimWorld resided in.

If/when RimWorld gets further dlc, we'll go through this same cycle again.
jerrypocalypse Sep 2, 2021 @ 11:54am 
I don't think there's honestly that much hate. I saw a few clickbait YT videos with thumbnails that made it seem like everyone hated it and were titled things like "Will the update turn it around?" It got me thinking it had bad reviews, so I checked and Steam shows "very positive" for the DLC. I think a few people hate it and that conversation has been loud, which is fine, but I don't think it's as hated as YT makes it seem. Gotta get them clicks and what-not.
druzilsupreme Sep 2, 2021 @ 12:04pm 
Originally posted by Flow of Time:
I'm loving this sh*t. Not even being ironic or trolling. What a blast, finally more interesting things to do in Rimworld. It really added what I felt was missing from Rimworld: A way to create a sense of community for your colony, a community or just a way of life. While still maintaining every other aspect of gameplay.

I seriously love this, so much better than Royalty. Can't wait to see how they improve it as the patches roll out.
+1
GeneralVeers Sep 2, 2021 @ 12:07pm 
Some people like peanut butter. Others don't.

Same thing here.
Païtiti Sep 2, 2021 @ 12:10pm 
It's 2021. What is a day without complaining about something stupid?
Markus Reese Sep 2, 2021 @ 12:17pm 
Cause some people just want to watch the world burn...

As others said? I love it because it adds both mechanical changes, but also brings a lot of depth for colony roleplay. No more if I want a particular cohesiveness or attitude do I have to constantly hope for RNG. Or I can set up something that encourages a bias to developing my colony and focus to play a different way I normally wouldnt have, but am doing so without having to deliberately make poor choices.
Morkonan Sep 2, 2021 @ 12:34pm 
Some people buy things without bothering to read the description on the label. When they get home and rip open the box and don't find what they had expected to find, they get disappointed, angry, upset, throw a tantrum and kick the cat, etc...

Others may just not like it, despite having done some reading and research about what's in the box. Who knew "Okra-Cola" was really going to be that bad? It's Cola!

I don't own any of the DLC. That's because I read the descriptions, took a look at what streams/vids I could, and decided "nope." That doesn't mean the DLC sucks, it just means I wasn't attracted to what it offered. The DLC could have a nice personality, though.

Nobody is required to like what someone else likes. And, even if lots of people like something, it may not all be for the same reasons. There's tons of players that love some mods I can't find any sense in. Doesn't mean either of us is right or wrong - It just "is." (Though, I'm probably right... :))

On Ideology, specifically - It seems to be a pretty complex set of self-imposed limiters. That's great for vet players looking to add some restrictive non-vanilla play-conditions to their play. They're somewhat outside of normal gameplay mechanics, too, which adds a nice novelty bit. But, they also seem to have some synergistic effects and might require the player to manipulate several different things in order to achieve what's needed. That's good for vet players, but it may be a bit too restrictive for some - They may not be able to as easily do "their favorite thing" in Rimworld, whatever that happens to be.

ie: Pick the new DLC "Mage" class as your starting character's class in an RPG and then discover you can't use your favorite sword/bow/polearm or armor? "This gaem suxxors!" :)
poop Sep 2, 2021 @ 12:51pm 
Compared to vanilla its a bunch of immersion breaking busy work.
GeneralVeers Sep 2, 2021 @ 12:52pm 
Random idea that just popped into my brain for no readily apparently reason:

Probably a bunch of you have seen me say this game needs a playable demo. Well, ya know what? Both of the DLC's need some playable demo as well.
pauloandrade224 Sep 2, 2021 @ 12:57pm 
Originally posted by Flow of Time:
I'm loving this sh*t. Not even being ironic or trolling. What a blast, finally more interesting things to do in Rimworld. It really added what I felt was missing from Rimworld: A way to create a sense of community for your colony, a community or just a way of life. While still maintaining every other aspect of gameplay.

I seriously love this, so much better than Royalty. Can't wait to see how they improve it as the patches roll out.
I could agree more but then i wouldn't be able to agree more after ...


Jk i couldn't agree more with you OP
pauloandrade224 Sep 2, 2021 @ 1:00pm 
Sadly theres no precept or meme for a Ideology whose only thought is tables...

With an minus 30 mood debuff and guilty status if you dont eat with a table too!


PRAISE THE ALL MIGHTY TABLE GODS!!!!!
Tidal Resonance Sep 2, 2021 @ 1:03pm 
Ideology is a magnificent DLC. Also, this is merely the beginning and the content will be polished and expanded upon, as with adding a fluid ideology option. The ability to carefully craft your base's finer details is very positive. Helps with story generation and roleplaying.
Last edited by Tidal Resonance; Sep 2, 2021 @ 1:05pm
Jaggid Edje Sep 2, 2021 @ 1:06pm 
I really enjoy it as well, while Royalty I could totally live without.

I just wish there were even more Memes and precepts.
Morkonan Sep 2, 2021 @ 1:07pm 
Originally posted by GeneralVeers:
Random idea that just popped into my brain for no readily apparently reason:

Probably a bunch of you have seen me say this game needs a playable demo. Well, ya know what? Both of the DLC's need some playable demo as well.

That's an interesting concept. I don't know of any game with "playable demo" DLC...

Most DLC is garbage. Or, rather, it's some graphics, re-skins, and a few extra mechanics "at best." Think "Faction" DLC, here. (Or, just about anything produced by Paradox/CA... :) ) So, for that type of DLC, the "playable demo" doesn't really do anything but expose the fact that the DLC isn't anything more than a re-skin and a few extra mechanics at best... That is counter-productive in enabling a developer to grope wallets.

Rimworld DLC isnt' a re-skin. That really the best thing I can say about it as I don't own any of it...

But, suppose I got the chance at trying out a "Demo" Rimworld DLC? Well, I might actually try it out and there's the chance I might actually like something about it. $$$

Good concept. Interesting. Applies an accepted standard to a new thing with possible win/win effects? Nicely suggested. :)

PS: On a "Rimworld Demo" - That would be great! However, we know the Tutorial still doesn't always "work"... My confidence in Ludeon cranking out a playable Demo is suitably reduced when thinking about that fact.
Last edited by Morkonan; Sep 2, 2021 @ 1:10pm
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Date Posted: Sep 2, 2021 @ 11:43am
Posts: 36