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cheers!
Edit: come to think of it, perhaps it is mod related? Raw meat doesn't become rotten meat, it just "rots away in storage." And I can't remember when I've ever let any of the vanilla vegetables or meals gone bad, so not sure about those, but I can imagine meals acting the same as raw meat.
I have had rotten fruit in storage though. But almost all the fruit in my game is modded in (VGP.)
The other thing that sometimes throws people off is the HP of an item, food left outside deteriorates like most items, some people think that HP is related to how fresh the food is or that low HP food is bad to eat, this is not the case. A meal with 1 HP left is just as fresh and safe to eat as a meal with 50 HP, and once it reaches 0 from being left outside it simply vanishes.
I know that VGE used to have a rotten mechanic where various kinds of berries would become "rotten" rather than vanishing. But I believe they got rid of that some time pre-1.1.
Yeah, I realized I've only seen it happen to fruits from the "VGP Vegetable Garden" mod.
It is definitely a rotten food mechanic though, not just low HP. Had it happen recently, the fruit goes past its date, turns from "Fresh" to "Rotten" and I had to use the rotten food filter to move it to a dumping stockpile.
It doesn't mention this mechanic on its mod page, but I don't have any other mods dealing with food, so I assume that's where it comes from.
edit, food comes from this mod, https://steamcommunity.com/sharedfiles/filedetails/?id=1542364782&searchtext=smoked+meat
but there is nothing about rotten mechanic, so maybe other mod? also cant brew, its disabled and red in priority tab. i do not have VGP mod
Its basicly a farming terrafomr mod. It lets stuff decay and turn it everything in to rotten mush
But everything decaying is still working like vanilla, like a 1hp berry is the same as a 100%hp berry and the mush it becomes ad 0 is inedible. (like steal is inedible)
then there is Alpha animals that adds a decay drake to the game that produces
Fermented Rotting Mounds. idk what they do, never have let any of my pawns eat that.
From the wiki: Decay Drakes constantly produce them by rotting vegetation around them, and then they eat them and get drunk. Colonists can store and consume these, though they have a very powerful mood debuff.