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You could create a safe path off the map, like a long indoor corridor linked to a geothermal or something to keep it somewhat safe, and funnel them through that to get them near the edge without dying. Probably easier to just let them die, you shouldn't suffer any rep penalty for them dying of hypothermia.
off topic question:
Never thought of that. good idea.
The only way i can think of doing this, is by manually getting a colonist to pick the item up, and dropping it in the prison, and then forbidding the item... but does forbidding the item, stop prisoners from picking it up as well? also, is there a smarter way of doing this so that items you want to make prisoners wear, stay in the prison? im asking this, as im thinking of stripping the prisoners, and leaving say "orange" cloth shirts and pants" for the prisoners to wear...