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Have you tried to make chairs out of your stockpile?
Well I mean I don't use the map sizes that have to have them activated. The 350 x 350 does have a bit o a warning but you don't have to enable test map sizes for them. So I didn't think it would be THAT bad.
I also primarily use crops to make money. Crops and leathers. I grow mass amounts of pyschoid plants and turn it into Yayo for money. But that takes months. What I can do with trees is exponentially more valuable than Yayo.
I prefer bigger maps, but there are a few problems with them, it does sound pretty bad. xD
I mean, I don't use either of the two map sizes that have to be activated. It can't be THAT imbalanced can it?
Getting a lot of currency sounds really good on paper, but in blood or dust and beyond it really isn't.
I'm only on Strive to Survive so I'm like, on Medium level difficulty. I'm almost on my 10th year so pretty much nothing can touch me. No matter how much value I accumulate.
Even if raids were twice the size they are on this difficulty, with the exceptions of centipedes, there is nothing that can break my bases barriers. Even if I was on a difficulty that had me facing 80 man raids instead of the 50 man raids I'm getting, it literally would make absolutely zero difference.
Again, with the exception of centipedes.
If I was one a higher difficulty though, i'd be pushing the woodchopping even harder to get advanced persona gear. So not sure how your comment is relavent to my situation.
Honestly, I just use it for furniture and internal doors. If you have an artist, you can crank out wood art and you can make wooden armor to grind crafting.
If you want money fast, just sell the raw materials but money isn't everything in this game. It's still better to process raw materials to add value.
Ah yeah, biome selection is something I did not take into account. I am currently in a temperate forest biome.
Maybe a little too easy I guess.
I've checked out the Tropical Biome. It would actually make making money from wood easier. Yeah more disease but money would be less harder to obtain, at least by my method, on that map.
Making money is quite easy, the issues are that by increasing your wealth like that you generally make the game a lot more difficult, and there's very little to do with that much silver in the game.
Sorry but I know from experience that you are wrong. If you have whole group of colonists that can efficiently cut trees and collect wood, you can cut and collect wood on levels far greater than any other crop than you can grow or process into a manufacturable item. This includes statues made out of wood.
The true value depends entirely on how many trade ships you inevitably have access to.
Haha, nah. Taking a "whole group of colonists" and running them around the map is incredibly wasteful. You only need one person working on wood sculptures full time to buyout all the silver from every trader that visits, and it takes very little raw wood to do that such that a single tiny wood farm worked by a single other colonist part time will support it. This way all your other colonists can actually be doing productive things.