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- A colonist capable of dumb labor OR an animal trained to haul.
- A butcher table.
- A colonist with the "Cook" job enabled.
Note that this is the *bare minimum*, and does not consider stockpiling animal corpses (generally in a stockpile in a freezer), storage of the butchered meat (again, generally in a freezer), or cooking meals. This is JUST how to get that corpse butchered ^^'.Once you have one of those you need to make a bill that will tell your pawns to butcher animals. By default it's set to butcher any non-human, one time, and can be completed by anyone. You should set it to infinite so it just does it automatically, and possibly change the settings on who can do it to improve yield (pawns with less than 8 cooking, or with damaged eyesight or manipulation will have lower yields when butchering), and possibly enable butchering humans.
Once that's set up, a pawn with the cooking task can go and chop up the animal to make meat and usually leather.
To haul an animal corpse, you need to have a stockpile zone or shelf set to accept the type of corpse you want to haul. If there is space available at the time the hunter kills it then they'll bring the corpse back automatically, but if there isn't when they kill it then they'll leave it where it is.
Many thanks, chaps.
Am now training my wolves :)