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翻訳の問題を報告
... but sometimes 1200 silver is 1200 silver, and I really need those components, so... Yeet you go, prisoners.
I love this game but it stupid relentless even on that difficulty. And that is only like medium.
psychopaths are liked because of what they can be used for.
Personally i dont care about psychopaths too much. i dont roll for them and i take them as they come.
Morality is limited to the specific culture it exists in and especially for tribals cannibalism is something i wouldnt be suprised encountering - even though not the norm.
one reason for its practice is simply survival. why waste a good food source if theres nothing else left. This one isnt culturally influenced but can be prevented by strong morality (or pride ).
the other one uses a spiritual/religious believe as its source and if used on ones own tribe can be interpreted as a form of mourning. for enemies it could be mockery. in general the believe is to take in part of the deceased one to either gain their strenght of simply to not lose them completly.
RW has some shortcomings when it comes to culture defining aspects making a psychopath pretty much mandatory for a lot of things that would go against what we're used to.
and now after my lil OT some direct response:
you decide how you play as does everyone else. theres no right or wrong.
to #1: some have that mentality - i dont for many things. especially in a lawless world like RW i wouldnt say that the lives of 2 people i never heard of and never met are worth more than my own. survival is the goal.
to #2: especially since the addition of the VFE viking module i prefer cremating every dead person. Respecting life doesnt not mean keeping everything alive. I hunt to eat. i kill to survive. respecting life comes then.
to #3: i kill for food. i tame for wool or other stuff. i dont kill wildlife unless they come for me.
to #4: i played tribals that live the way i mentioned before, i played corporation and scientists that didnt give a damn about human life at all where death wasnt even the last stop. i played Ranchers who just wanted to live peacefully.
The important questions that made the decisions were: 'how did they live so far?' and how would they act now?'
sadly as said before some things arent doable ingame without negative impact unless you have a psychopath or mods that negate such things.
Poor efficiency = poor management. Displaying that shortcoming at or above blood and sand is rewarded with getting you colony wiped. Any wasted time in getting your base defenses set and your economy up and running can and will result in getting members of your tribe killed or taken hostage. That means you use everything at your disposal to survive.
I applaud your morals. The world could use more people who have them. Just be aware that in this game your pawns will pay the price for that luxury.
Set up a restaurant in the hotel, for additional visitor-care. ^_^
It's a game . Read my lips: g a m e. For us to have unrestrained fun with.
Crawl back to your reddit echochamber share your feelings there.
Oh last but not least - Do not try to spoil our fun.
Dude, chill. You can play the game the way you want to play it. How the hell am I preventing that by saying how I personally play? It just seems like all I ever hear about is just how psychotic players can get. You don't tend to hear about the opposite.
I won't deny I play pretty easy: 50% Phoebe with the "Safely Hidden Away" mod, so I DO have the luxury of being moral. I prefer playing what I consider to be more "realistic" rather than what I perceive to be just unfair and bloody. IMO sending a group of people to raid a small, sheltered, poor mountain base that's days away from the nearest ROAD much less the nearest settlement (that is also in between the Empire and a rather powerful friendly medieval society) is silly. I am not interested in combat for the sake of combat and try to adjust my storyteller appropriately.
Stories from non-peaceful players are generally amusing and I am well aware that my style of playthough doesn't generate all that many interesting stories: "Well today I hosted a group of people from the Empire in my hostel. They stiffed me on the bill!" However, it gets a little old the tenth or twentieth time I hear stories of somebody's organ harvesting business and about how they keep all their tribal prisoners alive just long enough to rip their livers out. That's just ghoulish.
Exactly. Play however you'd like to play. I'm just interested in how us rebels who play nice play the game. PLUS since moral playthroughs are generally more challenging I would argue that us peaceful and moral players are actually the REAL badasses of Rimworld.