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Well there might be a limit on the variable used to store the power number, maybe in the millions or something, you shouldn't hit it in normal gameplay at any rate.
Oh, and also be warned that the power line running out to it is likely to be destroyed on a semi-regular basis. I have 2 thermal generators outside the "bounds" of my main compound and have to rebuild sections of the power line pretty regularly.
I've never actually seen what's destroying them, but probably raids, wildfires, etc.
Anyway, the game doesn't tell you when it happens you just have to notice it. At least that's the case for me.
https://steamcommunity.com/sharedfiles/filedetails/?id=2503083820
@op. Heavy variances can happen when you have too little power. Then it can look like you just have a little bit too little, because some machine will just be in "no power" mode and don't draw anything. When you get a little bit more power or charge your batteries a tiny bit, those machines will drink from them and instantly get you into heavy negative power until your batteries are empty again and they go into "no power" again.
That can be confusing because Rimworld does not show you the full possible negative on the power grid because many machines just stop their draw until power is there. You most likely just need more power. Then it should stop fluctuating to much.
https://steamcommunity.com/sharedfiles/filedetails/?id=2611630934
This was my last of three bases on this Archonexus quest run. This was also a transhumanist ideology, which means tons of very power hungry equipment. So, I made sure to power it all and then some ;)
One interesting aspect Ideology has shown me, that I've never tried before, is complete reliance on hydroponics rather than grow zones from rich soil. That of course means I'm well aware of the power requirements for multiple sunlamps ;)
Curious though, are they supposed to just get destroyed and be totally gone? Because that's what happens to me. Not like with walls and stuff where it leaves behind a frame that your folks rebuild (automatically if it's the home area).