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Failing that, head over to
DISK\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data
and take a look at Output_log
Looking through the output log doesn't seem to say much (though that's probably just me; I've been trying to learn to read it this past day this issue has been going on so I'm novice at it) but there's a few lines of:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
repeating throughout it. From what I can guess though, that's just mod compiling?
The very last line just seems to show that the game loaded successfully; showing how many milliseconds it takes to load all the assets in and such.
The one line that mentions an error (and that I do see in game, too), is from the mod Gwen's Gone Mental Traits buuuut disabling that mod doesn't see the issue fixed. It's perplexing.
XML error:
doesn't correspond to any field in type TraitDegreeData. Context: <li><description>{PAWN_nameDef} is lost in their own head most of the time, and doesn't pay much attention to their surroundings. They aren't moved by great beauty, don't take the time to feel comfortable in their own bed, or notice the growing piles of dirt and puddles of blood and vomit around them.</description><label>oblivious</label><statOffsets />
</li>
That's the line I get. The majority of that text is the trait description from the mod & in game, but I'm not sure what not corresponding to a field type is. I'll keep digging.
Editing to add I realize I even cut quite a few out between this and a previous playthrough just earlier this week, in which I had no crashing or issues. I really don't get it.
source:
https://steamcommunity.com/app/294100/discussions/0/1736595227840478414/