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There used to be a mod that gave you a small amount of crafting skill for stone cutting. Don’t know if it’s been updated.
Stone cutting causes two issues: in the early game you want to put your crafter on it but it slows their development. In the late game your high level crafters lose points if they’re cutting stone. If you need a mood buff though it’s helpful.
There you go.
I wonder if the original skill increase lead to crafters leveling up too quickly.
It didn't. Before the skill increase was removed from vanilla it was a trivial gain, taking years to hit skill level 10 from it. That mod restores the same exp gain I believe, I use it and it's just as slow as I remember it being. Main reason I use it is I don't like creating "junk" items to destroy/sell just to level the skill, so I stick my low level crafters on stonecutting and eventually they reach the point where they can do something with better exp like craft components.
Also drug crafting uses int, not crafting. Which makes it really irritating that drug crafting is in the same category as unskilled crafting which doesn't have anything to do with int/cooking. So you either need to set a minimum int/cooking level on the bill or get a mod that separates out drug crafting's work priority, so that the drugs aren't made stupidly slowly.
Oh I thought I saw "intellectual" increasing while making medicine :(