Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Remember, solar panels do not block wind turbines. Neither do hydroponics.
I've had scythers beeline for my geothermal generators before, even choosing to destroy the walls around it to get to it. Pirates and tribals usually set wires on fire and sometimes, rarely, destroy wires inside of walls. Not sure what dictates their preferences at any given moment though.
If you place a door at intersections you can snipe enemies and then close the door when they're close and they'll need to move all the way around or waste their time on a useless door.