RimWorld

RimWorld

Yxklyx Sep 18, 2017 @ 7:37pm
Biome Toughness Rank
How would you rate the biomes in difficulty?
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Showing 1-11 of 11 comments
Hobo Sep 18, 2017 @ 7:52pm 
1. Sea ice
2. Ice Sheet
3. Extreme Desert
3. Rain Forest (with no mountains)
4. Desert / Tundra
5.Boreal
6. Temperate
7. Arid

1 hardest - 7 easiest. This is of course imo.
Jojojay Sep 18, 2017 @ 8:28pm 
Originally posted by Hobo_Clarke | RustPlus.com:
1. Sea ice
2. Ice Sheet
3. Extreme Desert
3. Rain Forest (with no mountains)
4. Desert / Tundra
5.Boreal
6. Temperate
7. Arid

1 hardest - 7 easiest. This is of course imo.
arid is easier then temprate?
Hobo Sep 18, 2017 @ 8:50pm 
Originally posted by jojojay.martin:
Originally posted by Hobo_Clarke | RustPlus.com:
1. Sea ice
2. Ice Sheet
3. Extreme Desert
3. Rain Forest (with no mountains)
4. Desert / Tundra
5.Boreal
6. Temperate
7. Arid

1 hardest - 7 easiest. This is of course imo.
arid is easier then temprate?

From my experience yeah. Full year growing season, less bears.
Scathe Sep 19, 2017 @ 2:31am 
Originally posted by Hobo_Clarke | RustPlus.com:
Originally posted by jojojay.martin:
arid is easier then temprate?

From my experience yeah. Full year growing season, less bears.

While I'm not the most experienced player and probably shouldnt be arguing about biome ranks, I do believe I can counter those points.

I just generated around 10 random seeds for Rimworld worlds. All of them had at least 1 temperate forest tile with a year round growing season, and most of them had at least 1 arid shrubland tile with only a 50day growing season. so while it is true that on average arid shrubland has longer growing seasons than temperate forest, it is possible for temperate to have the easier growing season, so that shouldnt realy factor into the arguement.

While I havent had much trouble with bears in my games, and my experience with them showing up on my map at all is low, I see players posting about their love of bears on these forums, saying things like 20bears can take down any raid the game sends at them. it would seem to me that the presence of bears would make starting out tougher especialy if you dont have a good animal handler, but would make late game significantly easier if you have a good animal handler, so overall it shouldnt be something that puts arid and temperate on different tiers.
Scathe Sep 19, 2017 @ 4:08am 
in a couple of cases, it was a single tile, but it is possible for there to be vast areas of 50day growing season arid and vast areas of full year growing season temperate forest on the same map.

I have no experience to rate bears against elephants. looking at their stats on the wiki it looks like elephants are significantly harder to feed though. based on their meat yeilds maybe elephants have alot more hit points? bears move faster, which probably helps more than the elephants hitting slightly harder. elephants are slightly easier to tame. looks like both have the same enrage chance on failed tame.(1.8%) I think that enrage chance might be more dangerous with elephants though because I think it could trigger a whole herd enrage, while bears are always alone.
Last edited by Scathe; Sep 19, 2017 @ 4:16am
Hobo Sep 19, 2017 @ 9:55am 
Originally posted by Scathe:
in a couple of cases, it was a single tile, but it is possible for there to be vast areas of 50day growing season arid and vast areas of full year growing season temperate forest on the same map.

I have no experience to rate bears against elephants. looking at their stats on the wiki it looks like elephants are significantly harder to feed though. based on their meat yeilds maybe elephants have alot more hit points? bears move faster, which probably helps more than the elephants hitting slightly harder. elephants are slightly easier to tame. looks like both have the same enrage chance on failed tame.(1.8%) I think that enrage chance might be more dangerous with elephants though because I think it could trigger a whole herd enrage, while bears are always alone.


I've actually never had issues with bears, the point was more so to say that Arid has a lot less animals who will hunt you. Plus, Arid doesn't have a crazy slow travel time in the winter if you're doing caravaning. I could agree with the fact that temperate / arid can be tied for easiest, but I don't see any reason why temperate is easier.

In regards to rainforest being the hardest, I've often heard people say this. If you're playing completely vanilla with a half decent doctor (above 5) and watching the sickness levels of your colonist, this is a very minor factor. So, I would disagree about jungle being that difficult.

The difficulty of different biomes is also effecedt if you're playing in mountain terrain, hills or flat. From my experience having large mountains to dig into makes the game signifcantly easier. Futhermore, Sea ice has no geysers which make the late game power supply rather difficult (without mods), considering your power is eaten up by hydroponics.





Last edited by Hobo; Sep 19, 2017 @ 9:56am
Scathe Sep 19, 2017 @ 10:27am 
yeah, I dont think temperate is easier, I think they are tied for easiest. I think this even though there is one point to be made in favor of temperate that hasn't been brought up yet. wood is in more plentiful supply in temperate, and I like to have my base running off fueled generators sometimes. of course there is plenty of soil for planting trees in arid, and usualy by the time I've chopped the whole map my tree growing zones are ready for harvest, but the wood is still more readily available in temperate.
Shad Sep 19, 2017 @ 5:13pm 
TBH, it's easier to think in "tiers"

1. Warm Temperates/Colder Arid (max growing seasons, minimum extreme weather)
2. Boreal/Colde Temperates, Warm Arid (Shorter growing season, need planning ahead)
3. Rainforerest (deadly diseases need stable medicine production, hospital beds etc)
4. Desert/Tundra (now you have limited organic resources on the map and growing outdoors is basically impossible)
5. Ice sheet/Extreme desert (almost no resources, colonists prone to die if staying outside too long, need immediate shelter)
6. Sea Ice (because you like suffering)
Salty Slothy Sep 19, 2017 @ 7:06pm 
Originally posted by Hobo_Clarke | RustPlus.com:
Originally posted by jojojay.martin:
arid is easier then temprate?

From my experience yeah. Full year growing season, less bears.
I laughed until I remembered my cyborg getting his ass plowed by a pair of grizzlies
SquareDildo Sep 19, 2017 @ 10:45pm 
Whaaaat ? Growing outside basically impossible in desert ? There's plenty of gravel at least, and if not you can build hydroponic tables right outside without the dreaded Sunlamp. Because it rains so rarely, they won't short-circuit. Heat waves mess with this, but otherwise no other biome benefits so much from outdoor hydroponics. Other year-round biomes have more soil. There's enough soil for a small devilstrand plantation even.
Hobo Sep 19, 2017 @ 11:09pm 
Originally posted by SquareDildo:
Whaaaat ? Growing outside basically impossible in desert ? There's plenty of gravel at least, and if not you can build hydroponic tables right outside without the dreaded Sunlamp. Because it rains so rarely, they won't short-circuit. Heat waves mess with this, but otherwise no other biome benefits so much from outdoor hydroponics. Other year-round biomes have more soil. There's enough soil for a small devilstrand plantation even.

Does this justify desert as an easier spot than boreal or topical then?

I agree, it's not impossible. Especially on regular desert, it's easy. But I still think boreal and topical offer an easier experience.
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Date Posted: Sep 18, 2017 @ 7:37pm
Posts: 11