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If you really need to, keep the colonist sedated. They will get a huge mood bonus after they wake up and they'll also be out for most of the day. It'll take you about 1 medicine a day to keep them doped up on pain killers, so around 14 medicine to get over the addiction without a significant tantrum risk.
If you have a psychic with neural heat dump you can also use that to keep them comatose for the duration while they get over withdrawal.
And, of course, keeping him sedated works, too - but you need to keep to the schedule, or he'll go berserk anyway. ;)
Ambrosia helps a little, but not nearly enough. And I never let my pawns try other drugs, so no experience there.
However, psychite addiction isn't that terrible. Give them some tea once a day (maybe even less, depends on where the need % lands) and they'll be fine. The tea isn't nearly as detrimental as smokeleaf either. More like a longer-lasting beer.
This. 100% this. For the cost of 1 herbal medicine every 6 hours for.. something like 15 days I guess? You can keep a pawn locked at 1% consciousness. If you instead let the anesthetic reach the woozy phase from 6-12 hours, there's a slight chance of loss of a memory thought according to the wiki, meaning long duration mood penalties such as loss of a friend or lover, or what not, may be able to be canceled twice a day. That would still be 2 doses a day for 15 days, but it's better than having a maniac running around killing people.
Alternately, yea, lock them up.. I wouldn't go that route though on account of you could lose them as a colonist and have to convince them to rejoin your colony.
The 'hack off their legs' suggestion is stupid. Cutting off someone's legs because they're recovering from a drug addiction is just.. no..
As for arresting pawn - if said pawn did not gave up, you can safely release and pawn will rejoin colony.
I think the best approach is actually, to feed him his drug and avoid the penalties.
Sure in time the pawn will become either useless or dead.
Thing is that over time most pawns become useless or dead anyway.
I've played enough Rimworld to see plenty of one shots. I've had some pawns keep on trucking but at the cost of parts of their bodies Rimworld was eating them piece by piece.
Feed him his drug, use the pawn up, you said he is good with a gun....Since he is good with a gun he will be in combat anyway and in combat pawns tend to get torn up as it is.
I've found that the best thing to do to pawns that your attached too is to actually give them the LUCI drug, only way to keep them functioning optimally for any serious length of time. Its not real clear from the available information but it actually does immediately improve their functionality in the game via their vitals, movement rates, work effort as well. Furthermore it actually heals them over time and removes all sorts of debuffs that are usually debilitating. For instance an elderly pawn with LUCI can end up being a better pawn than a perfectly healthy adult pawn. Only thing I have not seen LUCI do is regenerate a missing limb.
The game gives you a lot of LUCI, I used to just sell it off...But then one day I decided to give it to an elderly pawn that had finally become bed ridden. I decided not to off him simply because he had a girlfriend whose sister was also in the colony. So I figured well this pawn is pretty much dead, but if I get rid of him I'm looking at a possible cascade into death of a colony, so lets give him LUCI. Next day the old fart is walking again doing chores, by the end of Spring he was capable enough to let him walk outside the base, by the end of the year he was running faster than any other pawn in my colony plus he married his girlfriend.
There is no saving them from Luci addiction unless there has been an update or via a mod.
Once they have it in their system its forever, need it once every 7 days.
There are enormous benefits to them being on Luci, only drawback is if you run out of the drug and they go on beserker rage plus they are actually advanced pawns with all the benefits of Luci so they are harder to kill or knock out.
Luci pawns move faster, take more punishment, and can survive far more than other pawns. They also tend to heal up all sorts of stuff that you wouldnt think. I had a Luci pawn with a bad heart, both lungs suffering from cancer, bad kidney and failing stomach. Plus he had a bad back, bad vision, and memory problems. He was completely bed ridden from his age. He completely recovered in a year from Luci treatments becoming my best pawn by far. All his scars were healed as well and he had a few.