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It sounds like an AI problem, it's possible the AI is "stuck" trying to do something it can't. When you set them to haul and nothing else, do they go idle? If you click on them and watch what they are trying to do does it occasionally flicker to some task very breifly before they go back idle? That might give an idea about what they are trying to do, like it might be a buggy item they are trying to haul, or some other task they want to do but can't for some reason. Turning on the dev mode and watching the logs might also help. It might be as easy to fix as destroying a bugged object using dev mode.
Did you remove any mods between the time when it was working fine and then stopped working? I know you said you added some mods. Most mods work fine if added in the middle of a game, but not all of them, and very few mods can be removed from an active game without causing issues. It's possible one of the mods you added broke your save, and removing it after the fact didn't help, sometimes the damage is already done.
If you can't find the source in your current game, make sure you have all the mods you wanted turned on and start a new game and see if everything works fine then. If everything is fine, it was probably the changing of mods that caused it.
@Astasia, no I didn't add or remove any mods mid-game. I started a new game on a new world. I added the 3 mods I did add right before sitting down to start that new game in a new world.
I think I found a save that isn't affected. I made a new save of it so i dont lose it(it was an autosave). I tend to make frequent manual saves myself. I had to go through almost all of my saves to find it and it was almost about to be resaved. Autosaves recycle every 5 autosaves i believe(autosave1,autosave2,autosave3 etc.).
Okay here's something else. But I'm NOT completely sure of this. I think this may be happening because i deleted my stockpile. I mean, I deleted it, and then immediately put it back down. I even copied the settings(even though they were default) and pasted them. I don't recall WHY I decided to delete the stockpile, but I remember that I did. Just not sure at what point(before this glitch or after) the glitch showed up. I did not notice it for quite a while going by my saves.
Also, when I deleted it, the stockpile I mean. I didn't pause the game. which is what I usually do if I'm going to do something like that. In fact, if I remember correctly, 2 or more pawns suddenly stopped in thier tracks(probably dropping sometihng they were hauling too) when i did it. I remember them stopping and feeling a bit rushed to get the new one put down.
Okay, I'm going to go try the Dev mode and see if anything popsup. Hopefully that save I found is actually a good save with hauling working properly. There wasn't anything to haul in it so i changed a dumps settings and added chucnks to my stockpile to give them something to haul to it. The crops were only like 20-50% grown.
https://gist.github.com/HugsLibRecordKeeper/b946b18c3ad4132f41795d9db5cbaf60
I'm not sure what to do. Anyone know what this means?
I understand it's a null reference error. But how do i trace it? What do I remove to make it go away. I'm a hobbyist coder, or I used to be. I haven't done any coding in a long time. But I mentioned it so if someone knows what to do they know I can understand better than some.
Looking at your mod list in the pastebin text, it's this: Miniaturisation
Here[ludeon.com]
I looked for and found a similar block in my save file. Once i removed it the error is now gone.
I've re-added my mods, including Miniturization. Everything seems to working okay now.
Thank you for the help. Glad I dont have to lose those hours worth of work.
edit: oops forgot to mention the block that was similar in my save was