RimWorld

RimWorld

pete_betts Jun 28, 2020 @ 5:49am
Cremation
Does anyone actually bother to build one of these, apart from when they need bone ash to make nice tiling from the bone mod?

I tend to pile enemy corpses near a spawing spot close to where my defenses start. Or just organ harvest and butcher to use as kibble or make into protein mashes for the cloning mod. When I had my cat colony I had a special freezer for the cats to nibble away at the fallen corpses of my enemies, a few hated colonists too if memory serves.

So, crematorium. What's the point?
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Showing 1-15 of 16 comments
76561198356019466 Jun 28, 2020 @ 6:00am 
i do
it lessens the chance of one of my colonist seeing the bodies and having a tantrum. It also prevents colonist, if they do have a tantrum, from throwing a dead body into the kitchen or someone's room.
I find the crematorium to be useful for discarding tainted clothing from butchered humanlikes. You can also however just use a campfire for the same purpose.
Last edited by The Pistol Experience; Jun 28, 2020 @ 6:08am
pete_betts Jun 28, 2020 @ 6:20am 
Originally posted by Dapper:
I find the crematorium to be useful for discarding tainted clothing from butchered humanlikes. You can also however just use a campfire for the same purpose.

I recycle tainted clothing. As to the corpse thing, well after a raid with 30 odd corpses lying around most pawns are a tad upset. That's where beer, blunts and entertainment come in handy.
gimmethegepgun Jun 28, 2020 @ 7:10am 
It's more automated and less spacious than a burn pit, and if you don't have any psychos, bloodlusters, or cannibals then butchering everyone is going to make someone really upset.
HunterSilver Jun 28, 2020 @ 7:26am 
Automated colony management without large mood penalties, much like destroying apparel and weapons in the smelter. I'm not familiar with the penalties the mods you're referring to give, but organ harvesting and butchering humanlike leads to colony-wide mood penalties normally that you don't always want stacking up. Similarly, unless your killbox is an unending gauntlet of winding corridors there's not a lot of benefit to piling up bodies outside of it, as the penalties just won't stack up to cause any mental breaks in raiders.

I use it to burn human bodies and rotten animal bodies. These bodies just aren't worth the time and management for the relatively small amounts of nutrition that they provide compared to farming, hunting, and cooking. If I'm recovering tainted power armor to wear, I use it to destroy any other tainted clothes that are stripped from the bodies. That's about the sum of its function.
gimmethegepgun Jun 28, 2020 @ 7:30am 
Originally posted by HunterSilver:
I use it to burn human bodies and rotten animal bodies. These bodies just aren't worth the time and management for the relatively small amounts of nutrition that they provide compared to farming, hunting, and cooking.
Butchering humans isn't about the food, it's about turning people into human leather parkas, which sell for quite a bit of money.
76561198356019466 Jun 28, 2020 @ 7:37am 
Originally posted by gimmethegepgun:
Originally posted by HunterSilver:
I use it to burn human bodies and rotten animal bodies. These bodies just aren't worth the time and management for the relatively small amounts of nutrition that they provide compared to farming, hunting, and cooking.
Butchering humans isn't about the food, it's about turning people into human leather parkas, which sell for quite a bit of money.
Especially if your settlement is in Wisconsin.

Look it up people! :P
starbabylon Jun 28, 2020 @ 9:58am 
I use more than one, built 4 total, on different places on my map, so my androids don't have to haul the meat bags too far to cremate them.
phaoray Jun 28, 2020 @ 10:11am 
I always need a crematorium, graves take up too much time and space. Organ harvesting gives penalties, so I don't use it unless I need parts, or not before the first penalty is gone as I believe they stack, but been awhile since I last played.

From the sounds of it, you use mods to make the crematorium pointless, so maybe for you it is.
gimmethegepgun Jun 28, 2020 @ 10:16am 
Originally posted by phaoray:
I always need a crematorium, graves take up too much time and space.
A burn pit where you dump bodies and tainted junk you don't want and then throw a molotov at it doesn't use power like the crematorium, nor as much labor. If there's a lot of it then you can even have pawns and pets hauling new stuff into it while it's on fire to keep the flames going.

Also you get to have the catharsis of watching all that garbage BURN.
Paddok Jun 29, 2020 @ 6:17am 
i tend not to use a crematorium im using a flametrower
76561198356019466 Jun 29, 2020 @ 6:17am 
Originally posted by Paddok:
i tend not to use a crematorium im using a flametrower

Isn't that a waste of ammo?
Toprongy Jun 29, 2020 @ 6:46am 
I always use a stone room for corpses and bad equipment and burn them with molotov or with dev fire thingy when I don't want to bother
Burki from Turki Jun 29, 2020 @ 10:58am 
Cremation is pretty much useless, they increase the temparute of the room they belong to (unless outside). And instead of burning everyone at once, it's one by one. You also need to burn the clothing of them as well otherwise you get boring tainted appearel for no reason.

Cremation;
Pros:
- Not manual-managed.

Cons:
- Too slow to burn more than 1 corpse.
- Increase temparute in the room (can lead into usages of coolers which will cause electricty wastage.).
- You need to burn apperal afterwards.

Manual Burning;
Pros:
- Fast.
- Does not use electricty.

Cons:
- Your base can catch up on fire if not placed smartly.

My rate for Cremation : T. R. A. S. H. (0)

My rate for Manual Burning: Time Saver (10)
Jigain Jun 29, 2020 @ 11:54am 
Cremation doesn't increase temperature as much as an open fire does. You also aren't accounting for manual burning requiring very specific weapons, or that it can't be done in the home area or your pawns will put out the fire.

Side note, the crematorium only increases temperature for the few seconds it's in use, which translates to barely a degree Celsius (depending on room size).
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Date Posted: Jun 28, 2020 @ 5:49am
Posts: 16