RimWorld

RimWorld

Mods don't work offline?
I bought the steam version of Rimworld thinking I could simply subscribe and the mods would download, yet i can only access them online, and the folders I need to essentially copy and put into the necessary folder directory is completely hidden to me. I have very terrible an internet connection, but what the hell is going on here?
Původně napsal HunterSilver:
Steam doesn't install local files for mods, so it makes sense that you would have trouble using them while offline. Subscribe to Fluffy's Mod Manager, go to Mods and at the bottom there will be an icon that looks like a folder with a + on it, click that to create local copies of your mod list. That will solve the issue.

https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539
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Zobrazeno 115 z 20 komentářů
Stupid, isn't it? Apparently if you use the nexus, you can get around it.
gbe 27. čvn. 2020 v 22.59 
just subscrfibe to them, go to the steam folder, steamapps, workshop, then 294100 in ur hard drive then copy paste all the folders into ur mods folder.

probably would work who knows lol.
/. 27. čvn. 2020 v 23.10 
iwanturdickinmymouth ooh původně napsal:
just subscrfibe to them, go to the steam folder, steamapps, workshop, then 294100 in ur hard drive then copy paste all the folders into ur mods folder.

probably would work who knows lol.

This does work, though the OP says the folder is hidden to them... Maybe they just weren't looking in the right place, but this should work. The only issue is that the mods will not update in that folder, so you might have to go online to update from time to time, repeating this process.
Tento příspěvek byl autorem tématu označen jako nejlepší.
Steam doesn't install local files for mods, so it makes sense that you would have trouble using them while offline. Subscribe to Fluffy's Mod Manager, go to Mods and at the bottom there will be an icon that looks like a folder with a + on it, click that to create local copies of your mod list. That will solve the issue.

https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539
Bottled Titty Milk původně napsal:
the folders I need to essentially copy and put into the necessary folder directory is completely hidden to me.
Do note that if you have a 64-bit OS (most people do these days), there's a difference between "Program Files" and "Program Files (x86)". Steam, being a 32-bit program, will be located in "Program Files (x86)", NOT "Program Files".
But a lot of games do maintain mods even when offline. How does it make sense? Why is Rimworld different?
Thanks everyone, I really hope there ends up an official fix to this
Ratlegion původně napsal:
But a lot of games do maintain mods even when offline. How does it make sense? Why is Rimworld different?
Rimworld uses the default workshop settings.
I see. Thank you!
If you use the Steam version of Rimworld, you don't need a mod manager. Even with a bad internet connection.
While your connection is operating, go to Steam Workshop and subscribe to all the mods you'd like to use. Subscribe all you intend to use. Even the ones you intend to try not now but later.

All these will get downloaded immediately and are now available within Rimworld.

To decide if you actually use one of these mods, start Rimworld (works online or offline, if you're offline the start takes some time but Rimword starts in the end). In the main window click on Mods and activate only the mods you actually want to use for this session and deactivate all you want to put on hold and try later. Use the green check and red cross to activate/deactivate them, don't click on "unsubscribe". "Unsubscribe" will delete the mod files (which is what you don't want), while using checkmark/cross is only enabling/disabling the mod.

The list of enabled mods is stored in every savegame, so you don't need to remember your activated mods manually.

This is all you need as mod manager - for the Steam version of Rimworld, as long as you exclusively use Steam Workshop mods. If you happen to be online and start Rimworld, Steam will check if there is an update available for some mods and will download any new versions immediately. While you are offline and start Rimworld, Rimworld will use what is currently on disk.
Bozobub (Zabanován) 28. čvn. 2020 v 8.14 
BAD advice, Tertius! Use a mod manager or manually copy the files to the local mods folder, or every time either the game itself updates, or one or more (but not all) of your mods updates, you are very, very likely to be utterly boned, until/unless the mods you use are all updated properly (which may or may not ever happen). Just peruse back through the forum archives, here or on Ludeon, for legions of people complaining about exactly this =o.

This is an especially bad problem with the various mods that need *compatibility patches* for each other; ALL of these will break, at the beginning of an update cycle. Yep, every single one.

If you have your mods copied to the local folder, however, all you need to do is go to "Betas" (right-click game in your library and select "Properties") and select the RW version your save/modlist is based on. Presto! You can keep playing the colony you may have hundreds of hours invested in, with no additional issues at all.

Additionally, Fluffy's Mod Manager has several more useful features, such as the ability to categorize/group your mods and swap then in/out en masse. If you're running 450 mods, a little organization can really help a lot =) . I'm sure many of the other available alternatives are useful, as well.
Naposledy upravil Bozobub; 28. čvn. 2020 v 8.20
I admit I am playing for 2 months only. I started with Rimworld 1.1, so I never made upgrades from beta versions to 1.0 or from 1.0 to 1.1, so I never saw any update failure, ever.

Thanks for the advice of mod dependency on each other @Bozobub - I didn't think about this, because I entered the game when everything was already stable. I simply chose from mods tagged with 1.1 and never thought about 1.0 ones. But if there is a new major Rimworld version, all what you said will apply for me as well. Well, so I assume it's best to actually use an extra mod manager to save snapshots of my working mod set just in case. Thanks!
You can go to steam workshop file on your desktop, grab the mods and put them in rimworld/mods file. All you have to do now is edit the mod's id number into mod name and you are set.
Or you can just not do anything. Rimworld only needs to access internet while you booting the game, after that you can play without internet access.

HunterSilver původně napsal:
Steam doesn't install local files for mods, so it makes sense that you would have trouble using them while offline. Subscribe to Fluffy's Mod Manager, go to Mods and at the bottom there will be an icon that looks like a folder with a + on it, click that to create local copies of your mod list. That will solve the issue.

https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539

Actually all the mods you subcribed are available in your pc, in any game you used on Steam. Just go to your Steam folder and go to Steam\steamapps\workshop\content\241100. You will see all your mod files. Steam only need internet access to link your mods to the workshop page of that mod, in case you need to contact the modder for urgent issues.
Also, it is a very bad habit to rely on a mod to sort your modlist for you.
Naposledy upravil Raymond; 28. čvn. 2020 v 10.37
YariMurai původně napsal:
You can go to steam workshop file on your desktop, grab the mods and put them in rimworld/mods file. All you have to do now is edit the mod's id number into mod name and you are set.
Or you can just not do anything. Rimworld only needs to access internet while you booting the game, after that you can play without internet access.

HunterSilver původně napsal:
Steam doesn't install local files for mods, so it makes sense that you would have trouble using them while offline. Subscribe to Fluffy's Mod Manager, go to Mods and at the bottom there will be an icon that looks like a folder with a + on it, click that to create local copies of your mod list. That will solve the issue.

https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539

Actually all the mods you subcribed are available in your pc, in any game you used on Steam. Just go to your Steam folder and go to Steam\steamapps\workshop\content\241100. You will see all your mod files. Steam only need internet access to link your mods to the workshop page of that mod, in case you need to contact the modder for urgent issues.
Also, it is a very bad habit to rely on a mod to sort your modlist for you.
You mean 294100. Rimworld's Steam ID is 294100.
Khan Boyzitbig of Mercia původně napsal:
You mean 294100. Rimworld's Steam ID is 294100.
yeah my bad. wrong file
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Datum zveřejnění: 27. čvn. 2020 v 22.49
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