RimWorld

RimWorld

xXGeo1Xx Jun 15, 2020 @ 2:49pm
Dev mode error log
So i've been playing around with the dev mode a little bit to test thing out. boot up Rimworld today load in go to open dev mode and the error log pops up. Ok maybe just a one off thing try again same thing. I've tried reloading the save, reopening the game and even tried to start a new file same thing. Not sure what else could be the problem as i have very little knowledge of mods / game files. Any possible help is appreciated.
Last edited by xXGeo1Xx; Jun 15, 2020 @ 5:32pm
Originally posted by StinkyMonkey:
"class/assembly AlienRace.AlienPartGenerator, AlienRace"

So probably an issue with one of the races you have added. Does it affect gameplay, if not dont worry unless it does tbh. Adding multiple races can sometimes cause issues with added processes or objects that share files that need changing.

I think this error means that the mod has a token (think of a coin broken in half) that matches a library token to pull data but the token it has doesn't match tokens available. This MIGHT suggest a mod is slightly out of date (ie a file it needs in rimworld or another mod, has changed). I am not sure though, i am not a coder. Others here are and may be able to chip in some more info.

EDIT sorry misread second post. If it's causing a menu not to spawn or open then that token relates to the list that builds the menu i suspect. Which race mods do you have?
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Showing 1-10 of 10 comments
StinkyMonkey Jun 15, 2020 @ 11:13pm 
The error log pops up in dev mode unless you tick it not to on the first pop up. its dev mode so its assumed you want to see system messages as they occur because you are making map or mod changes that might cause errors.
Last edited by StinkyMonkey; Jun 15, 2020 @ 11:13pm
xXGeo1Xx Jun 16, 2020 @ 12:40am 
Yea i know that bit and figure how to hide it. My problem is that it (error log) pops up when i go to open the dev menu to spawn items/pawns it pops up. but the menu to select what to spawn does not pop up.
xXGeo1Xx Jun 16, 2020 @ 12:55am 
This is what the error log reads. if that helps.


Root level exception in OnGUI(): System.TypeLoadException: Could not resolve type with token 01000096 (from typeref, class/assembly AlienRace.AlienPartGenerator, AlienRace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <567df3e0919241ba98db88bec4c6696f>:0
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <567df3e0919241ba98db88bec4c6696f>:0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.Dialog_DebugActionsMenu..ctor () [0x0003e] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x0001c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) Verse.DebugWindowsOpener.DMD<DMD<DevToolStarterOnGUI_Patch0>?399098240::DevToolStarterOnGUI_Patch0>(Verse.DebugWindowsOpener)
at (wrapper dynamic-method) Verse.UIRoot.DMD<DMD<UIRootOnGUI_Patch1>?757919104::UIRootOnGUI_Patch1>(Verse.UIRoot)
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at (wrapper dynamic-method) Verse.Root.DMD<DMD<OnGUI_Patch1>?682887808::OnGUI_Patch1>(Verse.Root)
Verse.Log:Error(String, Boolean)
Verse.Root:DMD<DMD<OnGUI_Patch1>?682887808::OnGUI_Patch1>(Root)
The author of this thread has indicated that this post answers the original topic.
StinkyMonkey Jun 16, 2020 @ 1:18am 
"class/assembly AlienRace.AlienPartGenerator, AlienRace"

So probably an issue with one of the races you have added. Does it affect gameplay, if not dont worry unless it does tbh. Adding multiple races can sometimes cause issues with added processes or objects that share files that need changing.

I think this error means that the mod has a token (think of a coin broken in half) that matches a library token to pull data but the token it has doesn't match tokens available. This MIGHT suggest a mod is slightly out of date (ie a file it needs in rimworld or another mod, has changed). I am not sure though, i am not a coder. Others here are and may be able to chip in some more info.

EDIT sorry misread second post. If it's causing a menu not to spawn or open then that token relates to the list that builds the menu i suspect. Which race mods do you have?
Last edited by StinkyMonkey; Jun 16, 2020 @ 1:56am
Raymond Jun 16, 2020 @ 2:23am 
you need to post your entire modlist. This error log doesn't necessarily caused by alien framework alone.
xXGeo1Xx Jun 16, 2020 @ 2:47am 
is there an easy way to send the mod list without typing out each mod?
i think i might know what mod it might be. gonna try disable and check it.
Hoki Jun 16, 2020 @ 3:01am 
the modconfig is stored at:
%AppData%\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
in that folder is an xml-file called ModsConfig which handles what mod you're activly running.
xXGeo1Xx Jun 16, 2020 @ 3:02am 
I think i found the problem. I removed a few mods that didn't really need and one that i figured may be the culprit for the alien bit there. loaded up a new save and it seems to be working fine now. The mod that seemed to do it was the "children and Pregnancy".
I appreciate the help you all gave. in connecting the dots in my slow brain. Thanks.
Last edited by xXGeo1Xx; Jun 16, 2020 @ 3:18am
StinkyMonkey Jun 16, 2020 @ 3:09am 
Originally posted by xXGeo1Xx:
I think i found the problem. I removed a few mods that didn't really need and one that i figured may be the culprit for the alien bit there. loaded up a new save and it seems to be working fine now.
Good work. Just in case someone else get the same error in future post the mod names here. Saves a possible necro in the future :)
xXGeo1Xx Jun 16, 2020 @ 3:36am 
I Believe this is the mod list. This is what i was currently have running at the time.


-<activeMods>

<li>brrainz.harmony</li>

<li>ludeon.rimworld</li>

<li>unlimitedhugs.hugslib</li>

<li>mehni.pickupandhaul</li>

<li>walkingproblem.noinfestation</li>

<li>extracting.organs</li>

<li>ratys.rtfuse</li>

<li>linkolas.stabilize</li>

<li>goudaquiche.bloodandstains</li>

<li>codeoptimist.jobsofopportunity</li>

<li>murmur.walllight</li>

<li>sr.bondagebed</li>

<li>nephlite.orbitaltradecolumn</li>

<li>gt.sam.tilledsoil</li>

<li>uuugggg.replacestuff</li>

<li>crashm.colorcodedmoodbar.11</li>

<li>jaxxa.ed.embrasures</li>

<li>void.charactereditor</li>

</activeMods>

<knownExpansions/>

</ModsConfigData>


i believe this was the main culprit.

https://steamcommunity.com/sharedfiles/filedetails/?id=2077704445

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Date Posted: Jun 15, 2020 @ 2:49pm
Posts: 10