RimWorld

RimWorld

TC Apr 27, 2020 @ 5:17am
Healing trumbos
So I read on the wiki I think that downed trombose are excellent to patch up for gaining exp.

And you are right.
Because of the assault rifles at the second blast the trumbo is down.
A medical soldier gets patching it up.

When they get up we go at it again until they die and harvest horn and meat.

Only a problem remains:
In this example I healed 3 trumbos out of 4.
From the 3, 2 bonded.

I don't have the food to support the trumbos and killing it gives me a mood debuff for 20! Days.

I can mod this debuff away off course. But are there more practices to counter this by not modding?


The second spawn of trumbo had me gaining 50% of the trumbos as bonded animal.
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TC Apr 28, 2020 @ 12:34am 
In the end I took a mod that removed the debuff.
Maybe I would feel better if I could make the time smaller. Instead of 20 days
kevinshow Apr 28, 2020 @ 6:18am 
if they bonded to your pawn when healing them, does that mean they automatically become colony animals? in other words, no need to tame them?

TC Apr 28, 2020 @ 7:33am 
Originally posted by navorskatie:
if they bonded to your pawn when healing them, does that mean they automatically become colony animals? in other words, no need to tame them?
Yes
believor in Prawn Apr 28, 2020 @ 9:13am 
you could also heal them and walk them to the nearest settlement, they sell for good money
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Date Posted: Apr 27, 2020 @ 5:17am
Posts: 4