RimWorld

RimWorld

Can't Deselect, No Bills Tab
I keep getting this bug where if I click furniture or crafting stations, I can't deselect them and the bills tab is missing. Before I start playing mod whack-a-mole, I was hoping someone might have experienced this before.
Originally posted by Razor 2.3:
Traditionally happens if the crafting station has a bad bill. You can destroy the building through dev mode, and rebuild it through god mode, effectively resetting its bill list.
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The author of this thread has indicated that this post answers the original topic.
Razor 2.3 May 25, 2020 @ 12:01pm 
Traditionally happens if the crafting station has a bad bill. You can destroy the building through dev mode, and rebuild it through god mode, effectively resetting its bill list.
Thanks! Never knew that. Have you ever heard it happening from just clicking a table or chair?
Razor 2.3 May 25, 2020 @ 12:47pm 
Didn't happen to me, but I heard about it happening to entire workrooms around the time mods were first rolling out their 1.1 versions? I'm pretty sure the fix was the same. That, or the offending mods updated, or people started new and hopefully less bugged games. Sadly people often share their issues, but rarely the solution. Problem solving is about the journey and not the destination, it would seem.
I wound up reworking so many things that I can't be sure, but I THINK your initial comment was the answer.
DocBonzai Feb 28, 2024 @ 10:53am 
Sorry to necro this post, but I've had it happen across an entire workshop, and the fix was to destroy a portion of the exterior wall so it's "outside" and then reconstructing it so it resets the whole area as a new workshop.
Originally posted by DocBonzai:
Sorry to necro this post, but I've had it happen across an entire workshop, and the fix was to destroy a portion of the exterior wall so it's "outside" and then reconstructing it so it resets the whole area as a new workshop.
If you think about it, these are different methods for accomplishing the same goal of clearing a hidden bill. You're still going to have to find out what mod is causing the bad work order eventually, for the sake of your save. A memory leak is a really likely result of code making calls that can never be finished.
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Date Posted: May 25, 2020 @ 11:53am
Posts: 6