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Seriously though, take a moment to ponder the problem and if it's that important to you, then come up with a solution.
Why not grow trees inside your base? That way it won't matter if the whole map burns, your trees will remain intact.
I thought I could grow stuff inside the base, but then I'd need to remove the roof (until I get to hydroponics) but won't the lightening still set fires to the crops with no roof to stop it?
And I've noticed the fires are also taking out my wiring which of course stretches from my power plants to the building.
It's plain silly imho -- if you ignore the fires on farm because it's winter and you've stocked enough, it will strike a furniture and if you ignore that, it will hit an animal, and if you still ignore that, the lightning will now strike your pawns. Lol .... one word: Inane. My solution:
https://steamcommunity.com/app/294100/discussions/0/2150972812838341849/
- You can disable them in the scenario editor the next time you start a game (doesn't really help the current map).
- Build more firebreaks, or you might consider placing stone walls on top of your power lines. Firebreaks I believe need to be three wide on each side.
- If you're REALLY that angry, you can enable the dev tools and manually trigger rain anytime you see a flashstorm event.
I'm not so much angry as annoyed.
I just started a new map that gets very little rain and so far no storms, knock on wood.
(related: take out your batteries and use geothermal to prevent even more fire)
Also thats a lot more lightning that normal. It can happen, but should come way less on average.
Yes it is a region thing...eg not many fire storms on ice sheet.
However, if your base is safe and then you still have worries for your farms and tree farms, it just means, put stone walls around them also.
It could also be settlement location. Certain areas get tons of rainfall every year.
This is it.
I started a new colony in an area with much less rain and going into my 3rd summer I've yet to have a single flash storm.