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There is a mood debuff for the butcher as well as a mood debuff for all colonists that you butchered humanlike. Cannibals do not get this debuff.
Raiding another village might be a bit hard depending on how far along in the game you are. If you've got an outpost close by via a quest/mission they're generally generated based on what the game thinks you can handle. A regular village,,,,, good luck.
Assuming this didn't change in the 1.1 update, there are some mood debuffs for skinning humans for anyone who's not either a cannibal, psychopath or has the bloodlust trait.
This goes both for the one doing the butchering, as everyone else in the colony.
The debuff for doing the butchering stacks per butchered human. Upto 4 corpses I think. So you always want someone with one of those traits doing the butchering.
The debuff for others in the colony is -6 for about a week, but it doesn't stack. In other words, whether you butcher one human or 87, it's still just -6 debuff.
So if you have someone with one of those three traits, it's quite manageable. If not, the one doing the butchering is gonna have a rough time if you butcher more than one.
Actually cannibalistic pawns are not the only ones to not gain a mood debuff for butchering!
Bloodlust and psychopath pawns can do it as well! Pawns with bloodlust trait can also equip human leather clothing for a mood buff, like the cannibal trait! Pawns with bloodlust/psychopath are also immune to debuffs from seeing dead bodies as well.
Psychopaths just don't care.
Bills:
Butcher Table
- Butcher Creature, human corpses, strangers only, drop on floor, Do Forever.
(Edit: assign to a Cannibal/Psycho pawn, to prevent regular pawns from getting the stacking mood debuff. It may be easier to have multiple copies of this bill if there's more than one suitable raider-Butcher.)
- Make Kibble, using Human Meat & Corn (or whatever vegetable you have in abundance), drop on floor, Do Forever.
Tailoring Bench
- Make Duster, using Human Leather, drop on floor, Do Forever. (Put this at the bottom of the list.)
Smelter / Campfire
- Smelt Attire, tainted (non-clean) clothing only, drop on floor, Do Forever.
- Burn/Destroy Attire, dis-allow Clean attire (so Tainted clothing only), disallow smeltables, Do Forever.
- Make one stockpile for corpses.
- Equip 1 person with molotov cocktails.
- Throw molotovs on corpse pile
- <Result>
Because butchering and processing 150 extra corpses with stockpiles already full is madness and will take a literal in game year to fully utilize.