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Sonsory mechanites improve your shooting aim a lot, as well as improving manipulation.
The improved movement and manipulation from fibrous mechanites turns your pawn into a work-demon. As long as you keep em treated, and give something for the pain and tiredness. A drop of phychite tea, for example, does wonders to offset the negatives of fibrous mechanites.
The other one is my sculptor / support builder (assigned to deconstruct and repair), idk if the sense boost gives her any advantages... And idc if she goes to bedrest sometimes, since she dont do any important work.
Yayo for mechanite symptoms? That's like prescribing Heroin for someone with an ingrown toenail. It might work, but is both inappropriate and WAY overpowered.
Psychite tea, for the pain and tiredness. Won't remove it, but takes the edge off.
If the pain gets too bad, one puff of smokeleaf. Never administer more than 1 tea per day, or one smoke per two days, unless you like addicts.
And beer may cheer your pawn up, but will just put them to sleep when they have mechanites.
Im choosen fairy dust (same as yayo, but produced by female forest fairies) becouse that was the only available drug in my colonie. lol, im got that fairy as starter pet, and sold all her dust till the moment, when Davis developed addiction.
Usualy im brew beer and roll joints, but Randy was realy annoying in this round. Coldsnaps, toxic fallouts, blight, fire (thunderstrike) on my fields... He dropped everything to kill my plants (and my hydrohouse was not ready, lack of components).
But. Story is at the end. Unfortunately. A 5th gen Gangrel vampire raided my colonie with some minions. My 7th gen Lasombra + her thrall + Davis vs 17 humans + the Gangrel. The humans fallen realy quick (include Davis). My thrall was downed, bleeding . . .
Epic vampire fight ... ended with the death of my Master character.