RimWorld

RimWorld

martindirt Mar 22, 2019 @ 5:25am
Sensory mechanites
https://steamcommunity.com/sharedfiles/filedetails/?id=1690006310
Just wanted to share.1,7M ticks till disappear. Around 15-20 days, but this is not sure.
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Showing 1-8 of 8 comments
Astasia Mar 22, 2019 @ 6:00am 
Ya, mechanites can last between 900k and 1800k ticks. One quadrum is 900k ticks.
martindirt Mar 22, 2019 @ 6:16am 
Originally posted by Astasia:
Ya, mechanites can last between 900k and 1800k ticks. One quadrum is 900k ticks.
So 1,7M ticks is around 2 quadrums. 30 days. Im just lucky those 2 are my not realy important pawns.
M.K. (Banned) Mar 22, 2019 @ 6:45am 
Well both types of mechanite also give your pawn some very strong ability boosts.
Sonsory mechanites improve your shooting aim a lot, as well as improving manipulation.
The improved movement and manipulation from fibrous mechanites turns your pawn into a work-demon. As long as you keep em treated, and give something for the pain and tiredness. A drop of phychite tea, for example, does wonders to offset the negatives of fibrous mechanites.
Last edited by M.K.; Mar 22, 2019 @ 6:47am
martindirt Mar 22, 2019 @ 7:54am 
Yep, im realized that. One of them is my trainee hunter/shooter, so he got the boost at the best time. (Training shoot skill all day). But. He is wimpy. Pain makes him downed sometimes. Im tried to "cure" this with fairy dust (yayo) ... After the second snort, he developed the addiction. :lunar2019laughingpig:
The other one is my sculptor / support builder (assigned to deconstruct and repair), idk if the sense boost gives her any advantages... And idc if she goes to bedrest sometimes, since she dont do any important work.
M.K. (Banned) Mar 22, 2019 @ 11:57am 
Ok. Wimp + mechanites is a BAD combo.. only worse is Wimp with a bad back.

Yayo for mechanite symptoms? That's like prescribing Heroin for someone with an ingrown toenail. It might work, but is both inappropriate and WAY overpowered.

Psychite tea, for the pain and tiredness. Won't remove it, but takes the edge off.
If the pain gets too bad, one puff of smokeleaf. Never administer more than 1 tea per day, or one smoke per two days, unless you like addicts.

And beer may cheer your pawn up, but will just put them to sleep when they have mechanites.
Last edited by M.K.; Mar 22, 2019 @ 11:59am
martindirt Mar 22, 2019 @ 4:27pm 
Originally posted by M.K.:
Ok. Wimp + mechanites is a BAD combo.. only worse is Wimp with a bad back.

Yayo for mechanite symptoms? That's like prescribing Heroin for someone with an ingrown toenail. It might work, but is both inappropriate and WAY overpowered.

Psychite tea, for the pain and tiredness. Won't remove it, but takes the edge off.
If the pain gets too bad, one puff of smokeleaf. Never administer more than 1 tea per day, or one smoke per two days, unless you like addicts.

And beer may cheer your pawn up, but will just put them to sleep when they have mechanites.

Im choosen fairy dust (same as yayo, but produced by female forest fairies) becouse that was the only available drug in my colonie. lol, im got that fairy as starter pet, and sold all her dust till the moment, when Davis developed addiction.

Usualy im brew beer and roll joints, but Randy was realy annoying in this round. Coldsnaps, toxic fallouts, blight, fire (thunderstrike) on my fields... He dropped everything to kill my plants (and my hydrohouse was not ready, lack of components).

But. Story is at the end. Unfortunately. A 5th gen Gangrel vampire raided my colonie with some minions. My 7th gen Lasombra + her thrall + Davis vs 17 humans + the Gangrel. The humans fallen realy quick (include Davis). My thrall was downed, bleeding . . .
Epic vampire fight ... ended with the death of my Master character.
Alphurion the I-st Feb 14, 2021 @ 12:54am 
Just wanted to ask because i just got em on 1 of my colonists, do they still boost manipulation/sight once they are cured/disappear ?
bulbatrs Feb 14, 2021 @ 5:23am 
Originally posted by Alphurion the I-st:
Just wanted to ask because i just got em on 1 of my colonists, do they still boost manipulation/sight once they are cured/disappear ?
no
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Date Posted: Mar 22, 2019 @ 5:25am
Posts: 8