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So yeah hearing is only needed if its a pawn with high social or animal skill.
Everyone else can be deaf and it wouldn't have any impact on your game at all.
As Talesin mentioned though there is just very little that hearing impacts in the game, just social interactions. Though social impact is fairly important to colony cohesion, low social impact reduces the point gain of chatting and deep talks, and I think also lovin, but that said hearing is also a much smaller factor on it than social skill with only a 0.3 weight, so a total loss of hearing is only going to be like a 30% drop there.
As a side note the effect of hearing on all related stats also caps at 100%, so there is no reason to ever go above normal hearing levels. It is a very low value stat in the game.