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(allows you to create your own citizen / force relationships / start with different or more items etc)
about forcing it trough out the game, im not too sure actually
I haven't looked at mods at all, Im just playing vanilla for now, First colony.
Menu-options- dev mode : There will be a menu top of screen. Find the one where you can spawn things, remove / destroy things. You will recognize it when you open.
There should be an option for "Add relationship" (Im only use remove relationship, but surely there must be an option to add it)
Alright
If you want them to become lovers for those various buffs, there are ways to make it happen, but it can take time depending on their attraction. The easiest way is to just restrict them both to the same small area, like the rec room and dining area, maybe assign them both to research next to each other, and just leave them there for a while. The relationship system is chance based, so it will eventually happen, you can pair up any two colonists you want, you just need some patience.
Yeah its what i've tried to do matching two researchers/crafters and so on, Guess i'll have to give it time.
No good forcing two of them together, if their opinion of each other just tanks to oblivion.
That shouldn't be happening, their bed should be saved until they are assigned a new bed, it sounds like you are running into some sort of issue/bug. Are you using any mods? Especially any that add or change beds?
* The bed itself gets deconstructed or packed away (obviously!)
* The person is off-map, AND colony recruits additional member.
* The person is off map, and you manually kick another person out of their bed assignment.
For the latter two cases, the act of having a colonist that does not have a bed assignment, and who then seeks a bed to autoassign to themselves, seems to reset *all* the vacant bed reservations for people that are off-map. Even for beds that are not claimed by the wandering bedless person.
That won't be a problem for me, Im the dumbass from the thread about starting on an island being a mistake, Im sort of stuck here now so my colonists won't be leaving the map.
I gotta get microelectronics to start trading with ships.