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It's probably the game with the fewest "problems" I've ever played.
There's a reason why it's probably the highest rated game of all time on Steam (if you aggregate total ratings and not just look at positive reviews).
The closest analogy I could give you would be comparing StarCraft to every other RTS. There's a reason why it was probably the most played RTS of all time - because it just did everything right. There wasn't one specific thing that made it great - it was just so polished.
If you prefer "hard" goals, simply try to "win" all the time. Many, if not most players, however, prefer #3, above, and just play as they like =). Either approach is both perfectly valid and doable, as you desire.
It's a masterpiece.
Either that or make a cheese farm.
The most fun I've personally had in Rimworld was after I accumulated dozens of cattle over time and just went caravanning. No building or researching. Just going out into the world and experiencing the sweet and sickly gambler's fever of pillaging other people's settlements and taking their stuff for your own, and seeing what you got. It feels great to be building a fort while attacking someone's base, accumulating weapons and finding out a way to succeed against the odds.
Currently mods, themselves, have HUGE problems for some people (although generally only for those who use a very large number of them). I'm confident a fix is otw very soon but overpromising/false PR isn't really a benefit to RimWorld/the devs/the community in the end ^^'.
Rimworld does not come close to Dwarf Fortress in many regards mechanically, but it does a decent job of balancing some sandbox/colony building on a single layer 2D map, with some light social interactions and storytelling devices. Rimworld is much easier to get into than Dwarf Fortress, is similar in many regards in that you loosely (depending on how well you macromanage vs micromanage) direct your handful of people to gather / build their way to self-sufficiency, and feels like a more elegant solution in many ways, so long as you don't mind what feels like a much lower level of detail across the board.
It's fun, I have more hours in Dwarf Fortress than Rimworld and I'm never giving up DF, but I purchased Rimworld and I'm happy with it. Also, I haven't noticed any serious FPS problems in Rimworld - Dwarf Fortress does tend to grind to a halt eventually on any system as far as I'm aware.