RimWorld

RimWorld

SomeGoodSWEDE Mar 31, 2019 @ 12:35pm
How to turn off certain effects individually?
Hi.
I wonder if there is a way too turn off the graphical (and sound, if possible) of the pickaxe, when your mining?
Last edited by SomeGoodSWEDE; Mar 31, 2019 @ 1:21pm
< >
Showing 1-3 of 3 comments
tukkek Mar 31, 2019 @ 2:13pm 
You can do some modding and I've looked into it but sadly it's not straightforward to do. I would love to disable the "stonecutting" hammering, I mean if I want to hear incessant hammering I'd go live next to a construction site? I guess your reasoning must be similar...

RimWorld is an overall great game but sound design is absolutely, definitely not its strong suit.

If anyone here could find the exact XML responsible for stonecutting and mining I'd love to give it a try as a modder but last time I looked I got nowhere with it.
Last edited by tukkek; Mar 31, 2019 @ 2:14pm
Chaoslink Mar 31, 2019 @ 10:01pm 
I usually keep all my stonecutting far off to solve this issue, though I assume mining can't work the same way. Since I use my stone chunk stockpiles in long stringy formations out in the field where I fight raiders, I double those stones as cover for my troops in combat. So my stonecutting is kept out there and delivered to by my pets. The sound is still there, but my screen is often far enough that I can't hear it.
So I'm not sure if this is still relevant to you, but I had the exact same issue and I found a solution.
The XML file is in \Core\Defs\SoundDefs\ and it's called Interact_Oneshots_Misc.xml
Open that file and CTRL+F search for "mine". There's only one hit so you can't get the wrong one.
After finding it it's as simple as changing the volumeRange to 0~0 so it should look like this:
<volumeRange>0~0</volumeRange>

Originally posted by Chaoslink:
stonecutting
Originally posted by tukkek:
stonecutting

As for stonecutting hammer sound, you will find the file in the same folder as mentioned above. This file is called Interact_Sustainers_Work.xml
CTRL+F search for "hammer". Same here, there's only one hit. Change volumeRange to 0~0 to make it completely silent or change it to another smaller value you see fit.

Best of luck! :)
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Mar 31, 2019 @ 12:35pm
Posts: 3