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Also, you can replace its jaw with an artificial one (although I cant remenber if this feature is from a mod or vanilla, lmao).
That mod allows you to add prosthetics and bionics to animals.
Edit: As for finding out what manipulation does. It can be neatly found on the Rimworld wiki
https://rimworldwiki.com/wiki/Manipulation
However many other vitals do such as eating, moving, breathing, conciousness etc. for combat mostly.
Melee hit chance is factored by melee skill, conciousness and sight.
As of update A16 manipulation no longer affects melee hit chance.
Dodge chance is factored by melee skill, moving and sight.
Manipulation currently does nothing for melee combat, only ranged combat.
Manipulation has a 70% importance in shooting.
vs. https://imgur.com/a/7LsOHv6
Your data was completely wrong. @ignisru already show that you were wrong about manipulation&melee, but even with shooting it's work differently.
Manipulation don't buff shooting at all - it's effect capped on 100%. So it can only penalize accuracy if your manipulation below 100% (or counter penalty from pain if your manipulation is more then 100%.