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I have never seen a pacifist actually attack in any capacity. Wonder if there is a bug or mod conflict. Are you 100% sure he was hit, or did he possibly die from bleeding out? Im legitimately curious =p
I play with nonviolent pawns a lot. They shouldn't and most of the time it works, but I've seen this too. Something in the capture routines or whatever doesn't seem to respect the nonviolent skilldisable, but only occasionally.
In social fights and while drafted and so forth, as far as I can tell it always works properly - nonviolent means they'll never attack, and just passively get hit.