RimWorld

RimWorld

Drill arms are insane.
I had a very neurotic colonist with double drill arms full time using the deep drills and I had more plasteel that I could ever reasonably use.

I think the efficient for mining was literally over 1000%
Last edited by ButterStuffed; Mar 9, 2020 @ 1:11pm
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yes, ever since the manipulation debuff was removed on those they are incredibly op. Field hands are also very powerful.

The speed debuff can be countered so easily, so it barely matters.

I also have a double drill arm colonist she drills through rock about as fast as she can walk, and she is almost fully bionic at this point as well.

I think that a good way to balance out these tools is to split global work speed into: Skilled labour speed, and dumb labour speed.

Skilled labour is crafting, construction, research, art, cooking, etc

Dumb labour is growing, plantcutting, mining, cutting stone blocks and melting steel.

Adding a drill arm or field hand would increase planting/mining speed(not dumb labour speed) but decrease skilled labour speed in return, making this pawn slower on more skilled tasks like crafting, but not lowering their manipulation to the point that it hurts the buffs of these prosthetics.

This idea could also give new ground for some new traits.
Kiwi Mar 9, 2020 @ 8:44pm 
*takes notes* Time to re-roll a mountain play and get some double drill arms.... :)
=BB= Misophist Mar 9, 2020 @ 8:46pm 
well time to get my hands on some drill arms
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Date Posted: Mar 9, 2020 @ 1:11pm
Posts: 3