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Most of the time quests are never worthwhile, and the fact that there is so many new items for the quest generator to pick from to choose rewards. That also makes archotech parts even rarer.
Hope this gets fixed soon.
So far in my save ive only seen Royal favor or a few royalty added bionics but nothing else. No archotechs in quests at all, and thats were i got most of mine, as they are ridicilously expensive to buy for silver.
Also exotic goods traders tend to always have one piece .
However this is all in 1.0 so if they literally no longer have them at all then it seems for sure rates were changed. As it wasnt an occasional thing but an always thing in my most recent randy brutal playthrough. I only know this because i was buying all the legs and arms and eyes i could get in an attempt to cybernetically enhance my entire colony for funsies .
I believe this is the issue. Since I picked up the dlc I've been keeping an eye out for bionic and archotech parts for my colonists and noticed damn near every caravan sold psychic goods but not what I was looking for. My theory is that psychic stuff is set to the same category as bionic and archotech stuff for vendors only with a higher chance of appearing.