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Hydroponics will also help negate it since that'll give you reliable food.
I'm glad you know how to move, if necessary, to save the colony from starvation. If your food supplies are plentiful, however, there should be no need to move.
Build a nutrient paste dispenser (best item in the game, BTW) to make your food last nearly twice as long.
Keep everyone under a roof.
If you want to tough it out:
Toxic fallout has a shortish duration nowadays, so it is possible to wait it out.
Get all living things under a roof. You do *not* need to put in walls, just a roof and zoning will protect them from the fallout. Do NOT go out into the fallout for extended times, it leads to very interesting diseases, dementias and cancers. Short exposure is ok, if followed by a solid decontamination time. If needed, build covered walkways between needed outside buildings, defense spots, etc.
Unfortunately putting crops under a roof also protects them from the sunlight. So install some growlamps.
Once fallout stops, the landscape may take a while to recover its natural growth, especially trees.
I had been living in a sub antarctic area, so meat was never really wasted because I make a root cellar with 1 hole in the roof to let cold air in, with a wood cooler below it. In winter the meat and meals would freeze so no big deal. I just kept a different root cellar for the meals so people wouldnt let in heat from the fireplace in the Longhouse when they went to get their food. Perhaps I could have designed it better, so that the root cellars weren't connected to the longhouse, just 1 square walkway outside, so that hot air just goes outside and not into the root cellar.
But, I have now moved further north to where the grass grows all year round, so my herds wont starve in winter. It's a little hotter in the summer, so they mainly eat pemmican during that time. But during winter I can make the root cellars again, because temps will still get down around 36F which is decent refrigeration, although they wont be frozen like before.
M.K. That is some good advice. I will keep that in mind for next time.
This is how I deal with it as well. Generally, by the time something like this hits, I have an indoor food production system up and running anyway (in prep for winter). To be honest, Fallout is one of the easier problems to deal with in my opinion.
I also run a mod that allows me to smelt glass, so usually my internal greenhouses have glass skylights to provide light. To the OP, if you're ok with adding mods, that could be an option that works, but doesn't require electricity. Keep in mind, you still have to have sand and other reagents to make the glass, so it isn't necessarily easy.
I am very well established by now, i can wait it out for a few seasons easy.
I bet if i really need to i can wait it out for at least 5 years :)
I got 4k meals in the freezer and around 80k in various vegetables.
But as others said, having indoor farms helps alot.
shame about my chocolate farms but oh well there is always next season.
BTW don't forget the paste dispensor, you can dump almost anything organic in it including corpses, but you need to process those twice to not get the canibal debuff.