RimWorld

RimWorld

Can One Revive a 2 or More Year Old Body?
I'd like to know if I can revive really old bodies. I have a colonist who died a long time ago and I'd like to revive him as he was quite useful, no matter the brain damage or et cetera.
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Showing 1-15 of 19 comments
Elementium Jan 17, 2019 @ 3:38pm 
Not sure idn't make enough experiments, but i doubt a skellton will do.

If you did conserve the body i sub zero temperature for the whole duration, it should work
kevinshow Jan 17, 2019 @ 5:20pm 
Originally posted by tymur999:
I'd like to know if I can revive really old bodies. I have a colonist who died a long time ago and I'd like to revive him as he was quite useful, no matter the brain damage or et cetera.

whenever one of your colonists has a chance to croak from a disease or other health issue that you can fix, you can put them in cryosleep. That could help in future colonies, though, not for your colonist that you're wondering about.

I almost don't mind that 1 or 2 colonists die, though, even early on.. I put them into a sarcophagus and turn the room into a really beautiful and comfortable room. The colonists love it!

TUNA! Jan 17, 2019 @ 6:05pm 
Originally posted by tymur999:
I'd like to know if I can revive really old bodies. I have a colonist who died a long time ago and I'd like to revive him as he was quite useful, no matter the brain damage or et cetera.
If you use the development tools or mods then sure but without them once a pawn's body becomes a skeleton they are impossible to revive.

My advice just cheat them alive and and destoy massive amount of wealth as a cost for the revival and pertend you use some rare revive tool as to keep the story working.
eighmy_lupin Jan 17, 2019 @ 10:16pm 
If the body has been frozen this whole time yes. If they have turned into bones than no.

I do believe the longer they have been dead will increase the chance of problems.
Immortalits Jan 18, 2019 @ 1:36am 
the resurrection mech serum should be able to revive any colonist from any point I think, but I'm not sure... the problem is, that it's a quite rare stuff...
Dr.Desty Nova Jan 18, 2019 @ 5:18am 
Also, the more rotten the corpse is the more chances of probleme arising after you revive him.

Can be nothing like resurection sickness or can be devastating like repetating berserk state.
Serina Jan 18, 2019 @ 6:06am 
Originally posted by Immortalits:
the resurrection mech serum should be able to revive any colonist from any point I think, but I'm not sure... the problem is, that it's a quite rare stuff...

That's what I thought as well, so I buried a colonist (not frozen) and then later tried to ressurect the skeleton, didn't work. I believe the body has to be "fresh", although I've never tried to revive a rotten corpse.

Edit: Recently had a colonist get her head shot off by a lancer and was wondering if I could use the res mech serum to revive her, so I looked it up. Apparently you can revive rotten corpses as well, according to the wiki.

https://rimworldwiki.com/wiki/Resurrector_mech_serum

Rip Engie, recent recruit.
https://steamcommunity.com/sharedfiles/filedetails/?id=1628219227
Last edited by Serina; Jan 18, 2019 @ 8:28am
Elementium Jan 18, 2019 @ 9:57am 
Engi, one of the best people of the game
Last edited by Elementium; Jan 18, 2019 @ 9:58am
The mere fact that there is a thread asking a serious question about resurrecting a 2+ year old body is another example of how awesome this game is.
IchigoMait Jul 13, 2020 @ 10:39am 
I'm wondering why it can't resurrect from bone, if you can clone from even less matter. Resurrection is just a faster cloning without an incubator, you just need the dna aka the blueprint for the entire body, mind being blank albeit though not mostly, depends how the dna morphs from external stimuli.

Would be neat if the game had more super power vibe to it, aka Dr. Manhattan style chance of resurrection or lab accidents how Flash was created, or create a being from a different matter with conditions for a different solar system and planet.

Super Human/Mutant/Magic expansion

At least the game has now psychic abilities, but it's constrained to what the game can do at it's core, and the limited cybernetic modification.

There are still ways to go to reach it's full potential.
cyboogie king Jul 13, 2020 @ 11:18am 
Originally posted by IchigoMait:
I'm wondering why it can't resurrect from bone, if you can clone from even less matter.

Game balance, this isn't meant to be realistic. If you could resurrect skeletons then that would be op cause it wouldn't matter if your best colonist died, you could put him in a ditch and he would be back later.
IchigoMait Jul 13, 2020 @ 12:21pm 
Originally posted by tymur999:
Originally posted by IchigoMait:
I'm wondering why it can't resurrect from bone, if you can clone from even less matter.

Game balance, this isn't meant to be realistic. If you could resurrect skeletons then that would be op cause it wouldn't matter if your best colonist died, you could put him in a ditch and he would be back later.
If you read the comments, people just use the dev mode to bring the bones back to life, kill it and then use the resurrection.

Also this isn't pvp, and you can modify your game without mods and dev mode anyways, so there is no logic behind game balance if you can circumvent it in numerous ways, and if you want to really use the game balance for the sole reason why not, then that in itself is illogical, because you can balance it out with worse side effects.

Anybody deciding to say a categorical "no" and just tells "for the sake of game balance" is just saying "we don't have the time and resources and it's good enough" or just lacks imagination.
Last edited by IchigoMait; Jul 13, 2020 @ 12:26pm
olympe Jul 13, 2020 @ 1:52pm 
Originally posted by Dr.Desty Nova:
Also, the more rotten the corpse is the more chances of probleme arising after you revive him.

Can be nothing like resurection sickness or can be devastating like repetating berserk state.

I tried it once on a corpse I kept in a frozen state for... a year? Maybe two? Anyway, it resurrected alright, but the mental capacity left a lot to be desired. Unfortunately, I don't remember the exact issue, only that the pawn was practically worthless after resurrection.
IchigoMait Jul 13, 2020 @ 1:56pm 
Originally posted by olympe:
Originally posted by Dr.Desty Nova:
Also, the more rotten the corpse is the more chances of probleme arising after you revive him.

Can be nothing like resurection sickness or can be devastating like repetating berserk state.

I tried it once on a corpse I kept in a frozen state for... a year? Maybe two? Anyway, it resurrected alright, but the mental capacity left a lot to be desired. Unfortunately, I don't remember the exact issue, only that the pawn was practically worthless after resurrection.

After reading the comments, the issue is that if you don't cut the head off and maybe have to do other stuff to the head, the game will give that character brain issues. Though you prolly can heal it with healing serums, though first one might be needed for the 100 day death countdown if the corpse was too much deteriorated.
Psycho Dad Jul 13, 2020 @ 8:01pm 
Ahh man no Necromancy?? :steammocking:
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Date Posted: Jan 17, 2019 @ 3:08pm
Posts: 19