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"Yeah, I may be anti-gun, but if an elephant tries to bulldoze the front door of our base, I'm going to shoot the mother ♥♥♥♥♥♥!"
yeah but if he equip a weapons he got on the mood -25 or something lol
Anyhoo, you might try having him "equip" a piece of wood as a weapon. The game might not give him the mood debuff for carrying a pine log. Then he won't equip any guns that he hauls around. (well, maybe--the code might not be programmed to have him trade in the log for a real weapon)
allright thanks, will try it with the pine log :D
Do you have any pawn behavior mods, like Simple Sidearms?
Yeah right, i have the "sidearms" mod that must be the reason.
Then you have a mod confliction because pawns won't auto-equip weapons still without a direct command. I use Simple Sidearms on every playthrough I do and not a single time do they equip weapons I don't tell them to. If, for some reason, it isn't a confliction then check the mod settings in your settings menu and see what configurations you have set for it.
If nothing else, having them pick up or equip as many weapons as their carry weight will allow, drafting them, moving them to your stockpile, then going into their gear tab and dropping all of it is an efficient way of hauling may single-haul items at once.