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Got to the guy, killed the two goons roaming about the area. Checked his bio. Saw something bad. I don't think he was a pyro, but he had some trait that made him a serious liability.
Left him to die and went home.
Pretty much this, but instead of letting him bleed out I ordered my.pawns to stab him and beat him up. That's what they get for being a meat sack unable of doing anything and to all of that being a pyro. Wasted my time for that sack of meat
I just imagine going to an area, and a pawn laying there... bleeding, "Please... You have to help... But I dont clean." Then he gets shot.
You might be thinking, hey that's an interesting use for Luciferium, 'poisoning' enemies before releasing them back to their colonies. You're probably right, I mean, I'm not sure how the game handles the thousands of other pawns "existing" in the world, but they probably either died on the journey home, or arrived only to have a psychotic break, forcing their fellow colonists to likely kill them. OR... their story isn't over yet... perhaps they'll reach safety, perhaps there they will receive the luciferium they desire. Perhaps they'll receive new organs, "donated" by prisoners they take, and new archotech or bionic legs from a razed caravan... Perhaps they will be rebuilt stronger and better... and perhaps... they might remember...
Meanie.
That's only kids stiff compared to some of what's above. Going to have to rethink the whole "Dr Evil" thing now.
the goodies and sent them home.
used orbital strike lasers to set an entire town on fire... because they wouldn't stop sending caravans to me which would subsequently walk through the same traps and get pissed at me.
raised a colony of cannibals and kept it alive on human flesh only for almost 3 years.
with the furnace mod, I made it my only entrance to my base, and when raids rolled in, i sealed one door, waited for them to go into the furnace and turned it on, had 34 flaming torches running around the landscape once.
Hunted a passing herd of megatheriums with mortars.
farmed a bug colony by having colonists sneak in when they were asleep and steal all their delicious jelly. At least up until they all starved to death.
had a prison with extremely hard to break doors going into my colony, and wooden ones exiting the other way, into a bug nest.
as cannibals, i managed my relationships with other factions by taking prisoners from raids, cutting off their arms and legs, replacing them with wooden stumps and then sent them back home. Long pork drumsticks mmMMmmmMM good.
built deadfall traps in my prison cells, so my doctors could get constant experience healing downed prisoners. putting them directly in front of doors keeps prisoners from getting out.
trained boomalopes to attack people, and had them attack raids and towns as shock troops.
used my ac system to turn the temperature in a particular bedroom down to below freezing, the couple living together in that room were a depressive neurotic, and an annoying voice with bloodlust. At least they died in each others arms.
and last but certainly not least, I started a colony of all pyromaniacs, and had them build everything out of wood.
Not really, but pretty mean to even think about.