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As far as the reasoning behind it, the thicker roofing gives better insulation.
Closed cave: 38C
A few hours later:
Outdoors: 22C
Closed cave: 34C
Another few hours later:
Outdoors: 26C
Closed cave 36C
In Vanilla 1.0. This makes no sense at all.
I've built two tunnels, one with a steel door and one with a limestone door. Both had exactly the same temperatures. As far as I know, materials have never impacted insulation.
The tunnel was kept 1 to 3 degrees cooler, but this is most likely the result of the separation between room, not due to some magical cooling effect in tunnels or mountains.
It should be common knowledge that temperature varies with depth (cf root cellar, geothermal heat pump).
I can't see other effect other than adding airlocks under overhead mountains, which just prevent heat from dissipating instead of activelly equalizing to a cool temperature, as one would expect from a deep cave.
Which version of the game?
If you find the time, could you please test the 1.0 version using god mode?
I could, yes. I'm in the middle of a modded play as of now, but when I get it done (meaning when I'm done with the run tonight, not the entire playthrough), I'll take a look into it for you- vanilla only. From there, it should be easy to figure out the issue. I will say that in my modded run and being so close to the "outside" of the mountain, there's a 15 degree difference of the inside being cooler. Inside is 93 while outside is 108. Aprimay.
https://steamuserimages-a.akamaihd.net/ugc/939463413756086224/45549986BC413012468B736C76CB6209ABC20DC1/
This is still my modded run. The first image is inside the mountain and the second is outside.