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No. Are you sure they are all lavish and you don't have some fine meals in there? Or some of the stacks could be "reserved" by another colonist which prevents moving items onto them.
To add none of them are rotting or any difference i can see except ingredients (not human/insect meat) like some have 3 items and some have 2 items used.
Have you changed your mods since noticing this?
For some reason there is a hidden distance between hauling an item and the distance to the stockpile in my game, if i pick it up into inventory manually then draft the pawn, walk them right next to the stockpile and drop it suddenly they can haul it again.
Basically the difference between the meals was the distance to the stockpile what the heck is that about? anyhoo my problem is solved but what a strange rule to have in the code....
There are mods that deal with "haul to stack", if the issue is what I describe.
Guess that's the bane of installing mods but hey ho not a game breaker just irritating is all, thnx for the replies pepes :)