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https://ludeon.com/forums/index.php?topic=46147.0
I know of the cold damage, i've had problems with that before but figured it out. It used to be around -15°c that they started to take damage, but now it seems to have been lowered even further. That's one of the reasons why i built the wall around their nest. The nest heats the room it is in. It's not cold damage, its a balmy 10 degrees in the insect enclosure... Its definetely the nest needing maintenance and the bugs not maintaining it when it needs it. It even says: "deteriorating due to lack of maintenance" even though the bugs are wandering around it aimlessly eating the hive's jelly. And they did the maintenance just fine for over a game year, its just now that they seem to have stopped maintaining it for no obvious reason...
Thanks for the reply, but i don't know what it means. Sorry... Bug moved to mantis tracking system? what does that mean? All i know is i had a hive in a cave that i started my base next to, i built a wall around it with a door. Bugs were fine and maintained the hive for over a game-year. All of a sudden they stop maintaining and just wander around the hive aimlessly until it deteriorates.
In my experience the food poisoning chance is very low if the room you keep it in is clean. In the early game i have had a few instances of food poisoning from jelly, but after that almost never. So then it is a great food source as it raises morale too besides meeting the food demand... And you get it fr free without any labour need or waiting time...
If you build a room around one of the starter "inactive" hives, they are quite docile and easy to maintain. Just go in there when they are asleep and no troubles. Give corpses, get easy jelly... I actually got annoyed at caravans attacking my pet hives as they would kill the bugs and then the hive would die. I've had instances were i had to build a temporary steel wall in front of the door to the bug room, because otherwise the caravans would attack it, killing my food supply... And if you're on a mountainous ice map with no plants or animals surviving for more than a few days, jelly can be a life saver or an easy food supply...
Nah, the room food is stored in doesn't matter. The only effect cleanliness has is on cooking food, it just adds onto the chefs food poisoning chance, and it doesn't go into negatives. If a room is clean enough it adds 0 to food poisoning chance, it never negates food poisoning. So insect jelly always has a 2% chance to cause food poisoning, and with 10 colonists eating 2 meals a day, that's like somebody getting sick almost every other day on average. You might get lucky for a while, but I tend to have the opposite luck with it and 2% feels more like 20%.
Thanks, didn't know that clean food storage didn't matter! (Even though now i think it should :) )
I always play with very few colonists, max 4-5, and often i play solo or with a couple. Maybe that's why i get so little food poisening from jelly? As i said i have the opposite experience. In the start of the game it feels like 20% chance, but in the later game it feels more like a 0.01% chance. Don't know why it seems to differ if clean storage doesn't matter. In the early game i have food poisening every 5 to 10 days, and in the late game i can go for entire seasons without poisoning. It happens maybe once or twice a year. But i often have the same rate with regular food so for me the ease of aquiring, plus the no need for production time, and the high sell price, far outweigh the small chance of poisoning from jelly. I had a game with 2 insect nests nearby and in the first year i managed to earn over 5000 silver just from selling the jelly... And you can always switch to regular food and sell the jelly once you get a garden up and running.
I often play on very extreme maps with naked brutality mode, so in the early game the jelly can be a real life saver. All hail the jelly! ;)
didnt know about the 2%, that explains alot why my colonists have regulary food poisoning.
first i was like : ok enough of that clownfiesta only chefs with cooking skill 6+ are allowed to cook.
food poisoning was still happening, even with sterile tiles full cleaned kitchen and master chef.
i thought there was a base 1% chance or something now in 1.0 no matter what you do.
but now it makes sense and problem solved. jelly and insect meat only for dog food from now on.