RimWorld

RimWorld

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Sushi_Rocks Nov 25, 2018 @ 6:02am
Mod for making pawns harvest a whole field?
Is there one? It is so annoying to have to click every damn plant individually.
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Showing 1-14 of 14 comments
Astasia Nov 25, 2018 @ 6:58am 
They will harvest crops in a growing zone when they reach 100% automatically. There's also the harvest tool in the build menu which you can drag over a wide area to mark everything sufficiently grown to be harvested.
Sushi_Rocks Nov 25, 2018 @ 7:13am 
Originally posted by Astasia:
They will harvest crops in a growing zone when they reach 100% automatically. There's also the harvest tool in the build menu which you can drag over a wide area to mark everything sufficiently grown to be harvested.

No, they won't. They will continue to disrupt harvesting and planting for other tasks and activities. I want to able to order them to harvest or plant the whole field without interruption without having to right click on every tile.
Astasia Nov 25, 2018 @ 7:17am 
That means your work priorities aren't set correctly. If growing is a higher priority than their other tasks then they will plant and harvest when it's needed on their own.
elipod Nov 25, 2018 @ 7:41am 
Could also mean: some plants reached 100% maturity and some hadn't. In which case, you can banbox whole field with Harvest order, which uses Plant cut priority. Still don't have to manually click each one.
KalkiKrosah Nov 25, 2018 @ 7:53am 
You don't need a mod to harvest all plants. In vanilla go to the work tab and click on the harvest button. Then click and drag it over the area you want harvested. And setting plant cutting to 1 would really help them stay on task.
LordQarlyn Nov 25, 2018 @ 9:46pm 
Use manual priorities, set your pawns with top gardening skills to have high priorities in growing and plant cut, exclude them from other tasks when you want to do a bulk harvest. Once your colony reaches a certain size, you can start specializing pawns.
M.K. (Banned) Nov 25, 2018 @ 10:01pm 
Originally posted by Sushi_Rocks GER:
No, they won't. They will continue to disrupt harvesting and planting for other tasks and activities. I want to able to order them to harvest or plant the whole field without interruption without having to right click on every tile.

Yes they will.
They will only go off for other activities if you mismanage their task settings, of if you send them to the field while hungry, sleepy or sick.
Want your harvester to be efficient? Make her happy, healthy and well-rested. Prevent her from hauling the harvest results. You might also want to right-click on the field and prioritise "harvest area". My skilled farmer will typically harvest over 100 rice plants before calling it quits, usually due to food requirements.
M.K. (Banned) Nov 25, 2018 @ 10:11pm 
Originally posted by elipod:
Could also mean: some plants reached 100% maturity and some hadn't. In which case, you can banbox whole field with Harvest order, which uses Plant cut priority. Still don't have to manually click each one.

^this.
So few players understand the difference between using the "grow" skill or using the "cut" skill for harvesting.
A planted crop in a defined Grow zone, that has reached 100% maturity, is harvested automatically using the Grow skill.
Anything else that gets cut, *including mature harvestable plants in a grow zone explicitly selected*, get cut using the Cut skill.
In my experience, harvesting using Cut tends to give smaller yields, even with similar skills, but is significantly faster than using the Grow skill to harvest. This may be incorrect though, as one tends to use the Cut action in desperate times, by unskilled pawns. (Blight, or a cold snap and you *must* get in the food before the plants freeze)
.
.
Speaking of cold snap.
WHY does freezing my rice plant, at 98% growth, instantaneously disintegrate the plant and rice,
while freezing the rice 1 second after harvest preserves it for eternity?
Astasia Nov 26, 2018 @ 1:20am 
Using a manual cut/harvest/chop uses the same growing skill check as normal automated harvesting to produce the same yields from the plant. However the manual assignment will select plants below 100% grown which reduces average yields noticeably, in addition to perhaps losing some from unskilled colonists that happen to be set to cut plant duty. So yea generally if you mark a field to be manually harvested it means you will get less out of it, unless you are intentionally micromanaging it and waiting until every plant is 100% and only your best growers are on cut plant, I don't know why anyone would choose to do that though.
elipod Nov 26, 2018 @ 2:51am 
My solution for skilled harvesting is to use Work Ttab mod to allow all farmers to Sow but only skilled farmers to Harvest mature plants. All are allowed to Cut, because I only use manual orders on crops during emergency, like cold snap.
It does not, however, solve inefficiency when plants mature one by one in same order they were planted and farmers bounce back and forth between farm and other jobs. In some cases, I'm restricting skilled farmers in home zone, so they won't stray far from farm or disabling hauling/cleaning jobs on them so they use downtime for recreation.
Astasia Nov 26, 2018 @ 6:31am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1454228967
https://steamcommunity.com/sharedfiles/filedetails/?id=1571625849

I use both. The growth sync works most of the time, but if there's a blight the harvest sync lets the replanted crops catch up so the next cycle is synced again.
clockwork Jan 30, 2019 @ 2:48am 
If you play tutorial and continue the field from the tutorial will not be harvested. You need to delete the zone and redefine it.
Cobalt_Assault Jun 28, 2024 @ 10:53pm 
Ive got a Pawn who is ONLY assigned to growing and he still refuses to harvest/plant etc he has a 2 in Firefighting patient clean and haul 3 in bed rest and 1 in growing, with 14 plant skill he just wont do it. Why?

I have lost enitre colonies because they wouldnt harvest I do not know what either im doing wrong or whats up

Solution, if you manually designate them to be harvested only pawn who are assigned to plant cutting will harvest them, Auto-harvesting depends on the grow stat but manual harvesting is plant cutting
Last edited by Cobalt_Assault; Jun 28, 2024 @ 11:01pm
Steelfleece Jun 28, 2024 @ 11:06pm 
Surely there was a newer thread to reply to yourself in.
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Date Posted: Nov 25, 2018 @ 6:02am
Posts: 14