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Somewhere in the code for this game, there's a line that says something like this:
IF ENTITY_BOOMALOPE.DEAD = 1 THEN CALL EXPLODEY(ENTITY_BOOMALOPE)
It is, after all, a video game. :)
Someday in the future, I'm hoping for a game that will take fourth-wall breaking to the next level........where the handsome guy pawn asks the hot girl "wanna start dating?" and the girl looks straight at the bottom left corner of the screen, reaches out of the game world and clicks on the Social button, looks over her own Social panel, and says "nuts, I only have +55 attraction to you, we can't date yet". Make it happen, Tynan. Pretty please with sugar.
Pizza base
Tomato sauce
Cooked ham
Mozzarella cheese
Canned pineapple
(Additional bacon optional)
Apparently it was the '60's and he had just learned to cook pizza after visiting a Chinese fast food vendor in Detroit. One day he saw a can of pineapple and decided to give it a try. The rest is history ;)
I wouldn't be a huge fan of allowing a raid to break into my base in the hope that they would path through the living room and blow up the leather sofas and the flatscreen TV.
Yes, a living room in which you don't keep exploding pets or indulge dangerous hazards that start fires can be a boring room, but three of the generally-accepted prerequisites for a living room are (1) that it is not on fire, (2) that it has a roof, and (3) that the floor doesn't have any bomb craters in it. Especially that last one. Bomb craters are just not in style these days. I mean, what color drapes are going to match a bomb crater??? Camo?? Puleeze.
For the colony!
yrnsvaaa,mdw
(you recall not so very accurately at all, my dear watson)
(you're on your own for figuring that one out, lol)
Most of the time I simply form a caravan and dump pets I don't need in the next hex over. Same with some prisoners/colonists as the abandoned debuff is less than the killing one
Something you can do for next time:
Animal Handlers will move them to an Animal Sleeping Spot/bed that they are zoned for if they're currently "wounded." (ie: Set their only allowed zone there, remove the other beds, etc.) (Question: What was the Health status of the animal when you moved it? Just curious to see how that was done, mechanically.)
"A Dog Said" is sometimes worth looking at installing if you want to save a particularly beloved creature with implants/prosthetics. It can be installed in a currently running game as long as there are no conflicting mods already loaded in that save. (AFAIK) There are others, as well.
There is no shame in using Healer Mech Serum on a beloved animal. I've done it, but it was long ago when I was a total softie, and before I learned that selling puppies to a trader was like letting them go live "on a farm" where they'd be happy... rather than the reality - They'll likely be turned into coats.
Edit: I see the comment before this suggested that mod: A Dog Said