RimWorld

RimWorld

imwithdummy 8. jan. 2020 kl. 12:07
So I keep getting some kind of "health" alert when trading
Saying that I might want to consider using someone else due to pawn's health condition. Well my someone else is like 3 points lower in social skill, and there's nothing wrong with the guy I'm using as far as I can tell. He's got a scar on his neck...that's it.
Eh....its not the scar, is it? Nah....a scar??

Also, wish you guys weren't such liars, keep hearing that the neutromine stuff? Oh gosh, its just going to be spilling off of traders, everybody's carrying it! No, don't worry about it, you'll be swimming in it without even trying in no time!
Yet so far I haven't encountered a single bottle off of at least a dozen or so traders. I TRUSTED YOU!
Sorry, no really though, do I need to be further up the research tree, maybe?
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Monoxide 8. jan. 2020 kl. 12:14 
I believe a scar can affect your looks which will affect your trade prices. Other disfigurements as well along with clothing that covers your face (which I believe only exists through mods). You can look at your pawns stats tab to see what is affecting their trade prices and it should tell you.

Also, neutroamine is sold in large quantities by bulk traders. If you plan to buy it before you need it, you should never have any problems. I have never been in a situation of not having any. A comms console will open up additional avenues of trade, and in higher quantities.
imwithdummy 8. jan. 2020 kl. 12:58 
Oprindeligt skrevet af Monoxide:
I believe a scar can affect your looks which will affect your trade prices. Other disfigurements as well along with clothing that covers your face (which I believe only exists through mods). You can look at your pawns stats tab to see what is affecting their trade prices and it should tell you.

Also, neutroamine is sold in large quantities by bulk traders. If you plan to buy it before you need it, you should never have any problems. I have never been in a situation of not having any. A comms console will open up additional avenues of trade, and in higher quantities.
Wow, totally forgot about the comms console, thanks!
So its the scar then, huh? Okay...yeah probably worth it in the long run to get mod for covering that. No use having a high social if he can't use it!
Alright, thanks Monoxide.
Monoxide 8. jan. 2020 kl. 13:02 
Oprindeligt skrevet af imwithdummy:
probably worth it in the long run to get mod for covering that.

I mean face coverings negatively change your trade prices; I have the Westerado mod that has bandanas as face coverings and I think its a -20% or something.

And im not 100% its the scar, but I believe that it is. If you click the i icon on a pawn, you should be able to scroll down and see something titled "trade prices" or "trade negotiation prices" or something similar, that will tell you what you want to know. Even drugs will negatively change this value.
Sidst redigeret af Monoxide; 8. jan. 2020 kl. 13:03
Voryn Dagoth Ur 8. jan. 2020 kl. 13:15 
Oprindeligt skrevet af imwithdummy:
Oprindeligt skrevet af Monoxide:
I believe a scar can affect your looks which will affect your trade prices. Other disfigurements as well along with clothing that covers your face (which I believe only exists through mods). You can look at your pawns stats tab to see what is affecting their trade prices and it should tell you.

Also, neutroamine is sold in large quantities by bulk traders. If you plan to buy it before you need it, you should never have any problems. I have never been in a situation of not having any. A comms console will open up additional avenues of trade, and in higher quantities.
Wow, totally forgot about the comms console, thanks!
So its the scar then, huh? Okay...yeah probably worth it in the long run to get mod for covering that. No use having a high social if he can't use it!
Alright, thanks Monoxide.
HMmm.. you wouldn't happen to be making mass amounts of... GO JUICE. would you? Cause that's what i do with my thousands of neutroamine. Good money <3
TwoTonGamer 8. jan. 2020 kl. 14:46 
If you are vanilla and are getting the 'Poor Health' warning in trading, then there is certainly a reason.
Look in the colonists 'Health' tab for any facial disfigurements, in particular. Missing nose, missing jaw, poor hearing (I think?) will affect trading for sure. If the colonist is sick at the moment that will affect it, also.
Look at their traits, too. Ugly, mouth breather, those sorts of things, may put people off for trading, but I'm not 100% sure on those ones.

Neutroamine should not be a problem since you know to look out for it. Non-tribal traders and settlements will occasionally have a stock, but the orbital traders are the most common way of getting it. They can carry huge supplies.
imwithdummy 8. jan. 2020 kl. 16:47 
Oprindeligt skrevet af Voryn Dagoth Ur:
HMmm.. you wouldn't happen to be making mass amounts of... GO JUICE. would you? Cause that's what i do with my thousands of neutroamine. Good money <3
Well actually I had some new member withdrawing, was the deal. I mean, now that you mention it, heck yeah...but man it was horrible, like...just kept going ballistic on people, I couldn't research production fast enough. Then it didn't matter because I couldn't find any dang neutromine.

She's STILL withdrawing, at around 43% now and its taken so long that I already have a nice bedroom set up with excellent furniture, statues...was able to buy her a bunch of smokeleaf...so she's finally fine. And funny thing...it was almost a palpable relief once she was. Like, it was angsty as hell playing this game with this person getting more and more crazy, such a relief to not have to deal with that anymore. Good lord man, talk about intense.
Anyway, good idea, I didn't know it fetched a nice price =D

Oprindeligt skrevet af Monoxide:
Oprindeligt skrevet af imwithdummy:
probably worth it in the long run to get mod for covering that.

I mean face coverings negatively change your trade prices
Thanks for clarifying. But I swear I can't find anything about this guy that'd indicate any health problems, grabbing a screen pic here, and look...he's weakened and stuff...never fricking noticed that, but from what??

https://steamcommunity.com/sharedfiles/filedetails/?id=1963780118

Oprindeligt skrevet af TwoTonGamer:
If you are vanilla and are getting the 'Poor Health' warning in trading, then there is certainly a reason.
Okay, well my bad, he's definitely...something, but can't for the life of me figure out what. Btw...mouth breathers? Really? LOL too funny!
Sidst redigeret af imwithdummy; 8. jan. 2020 kl. 16:50
Monoxide 8. jan. 2020 kl. 16:59 
Hit the "i" on his lower tab (to the right of his name). Scroll down the list and look for a stat referring to negotiation prices.
Astasia 8. jan. 2020 kl. 17:11 
Scars cause pain which reduces consciousness and causes many stats to be lowered.
imwithdummy 8. jan. 2020 kl. 17:16 
Oprindeligt skrevet af Monoxide:
Hit the "i" on his lower tab (to the right of his name). Scroll down the list and look for a stat referring to negotiation prices.
There it is...its "talking" that's the problem...and didn't realize it, but hovering over it in the health bar will reveal that its impeded by his neck. So...this guy got his voicebox punctured or something...walking around with a hole in his throat...?
That's a trip how many stats are weakened because of some neck injury he's been carrying around.
Someone want to make a neck-replacement mod real quick? =P

Well there it is...alright, learned a bit here, never even really saw that "i" down there. Thanks a lot for the help.
kevinshow 8. jan. 2020 kl. 19:20 
Oprindeligt skrevet af imwithdummy:
Oprindeligt skrevet af Monoxide:
I believe a scar can affect your looks which will affect your trade prices. Other disfigurements as well along with clothing that covers your face (which I believe only exists through mods). You can look at your pawns stats tab to see what is affecting their trade prices and it should tell you.

Also, neutroamine is sold in large quantities by bulk traders. If you plan to buy it before you need it, you should never have any problems. I have never been in a situation of not having any. A comms console will open up additional avenues of trade, and in higher quantities.
Wow, totally forgot about the comms console, thanks!
So its the scar then, huh? Okay...yeah probably worth it in the long run to get mod for covering that. No use having a high social if he can't use it!
Alright, thanks Monoxide.

I use a mod that removes the scar through a medical procedure but I also have a mod that adds a mystic shaman that can remove the scar, and finally, in vanilla, there is the healer mech serum which could help.

So you have many options to remove the scar.

As for how much prices are affected by a colonist who is sick or injured doing the trading, at some point you may be so rich in silver already that you don't really care anyway, not as much as wanting the pawn to work up social skill.

M.K. (Udelukket) 8. jan. 2020 kl. 22:37 
Oprindeligt skrevet af imwithdummy:
There it is...its "talking" that's the problem...and didn't realize it, but hovering over it in the health bar will reveal that its impeded by his neck. So...this guy got his voicebox punctured or something...walking around with a hole in his throat...?

And this is your chief negotiator .

Welco<gasp-wheeze>me to the com<gasp-wheeze>munity of <gasp-wheeze> imadummy. We <gasp-wheeze> have a large<gasp-wheeze> collection of go<gasp-wheeze><koff> good availab<gasp-wheeze>le for trading to<gargle>day. Any offers? <kof-koff-retch-gurrr>
imwithdummy 8. jan. 2020 kl. 23:08 
Oprindeligt skrevet af M.K.:
Oprindeligt skrevet af imwithdummy:
There it is...its "talking" that's the problem...and didn't realize it, but hovering over it in the health bar will reveal that its impeded by his neck. So...this guy got his voicebox punctured or something...walking around with a hole in his throat...?

And this is your chief negotiator .

Welco<gasp-wheeze>me to the com<gasp-wheeze>munity of <gasp-wheeze> imadummy. We <gasp-wheeze> have a large<gasp-wheeze> collection of go<gasp-wheeze><koff> good availab<gasp-wheeze>le for trading to<gargle>day. Any offers? <kof-koff-retch-gurrr>
Ahahaha that's how I took it too! Dude's all looking at his watch, back at his buddy...Jesus Christ guy, what...yeah I'm charging you everything. This is ridiculous.

The other is that he's got this gaping, sucking wound on his neck making wet gurgling noises as he slushes in air to ask about the price of medicine or whatever, dude is annoyed with having to try keeping his lunch down...

Either way, its hard not to be a little impressed that it actually made some kind of difference. Its kind of neat to keep finding previously unknown levels of detail here, you know?
Monoxide 9. jan. 2020 kl. 8:37 
Pretty sure you can cure scars in vanilla now with research and glitterworld medicine. Unless its from the EPOE mod, but I want to say vanilla.

Oprindeligt skrevet af M.K.:
Welco<gasp-wheeze>me to the com<gasp-wheeze>munity of <gasp-wheeze> imadummy. We <gasp-wheeze> have a large<gasp-wheeze> collection of go<gasp-wheeze><koff> good availab<gasp-wheeze>le for trading to<gargle>day. Any offers? <kof-koff-retch-gurrr>

https://media1.giphy.com/media/3o6ZtjEg5RSXQ9HBgk/source.gif
sbmarauderman03 9. jan. 2020 kl. 12:00 
I just had cargo pods crash on my location with 67 neutroamine...
imwithdummy 9. jan. 2020 kl. 13:13 
Oprindeligt skrevet af sbmarauderman03:
I just had cargo pods crash on my location with 67 neutroamine...
Of course you did lol
Me? I got 2 megaspiders in some cave I discovered. Now to find out how to best deal with them =P

Oh, my girl's withdrawal is at 70-something percent, so just going to go for it here. I don't need no stinking neutroamine. Gave her some yayo anyway -P

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