RimWorld

RimWorld

Broseidon Sep 18, 2018 @ 11:46am
Can't produce medicine
From what I've read I need someone with 6 medical, 3 crafting, and capable of inteligent work (research). Check, check, and check. Medicine is researched, drug lab placed, I have piles of cloth, medicincal herb, and neut. When I try to get this individual to craft medicine I'm hit with "Cannot make medicine (under required skill 4)" I honestly have no idea when SKILL I need to have at 4 unless the wiki isn't updated and there was something snuck into the recent patches that changed it. Any insight as to my issue? Version 0.19.2009
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Showing 1-8 of 8 comments
grapplehoeker Sep 18, 2018 @ 11:50am 
So... get them crafting. If they have any affinity for crafting it won't be long at all to raise them from level 3 to 4. In fact by the time you've researched medicine you should have a very high level crafter already... I mean who has been crafting all of your smokeleaf blunts, clothing or even stone blocks?
Last edited by grapplehoeker; Sep 18, 2018 @ 11:52am
Broseidon Sep 18, 2018 @ 11:54am 
Well that's the thing I was going off the wiki requirements saying 6, 3, and able to research. Also the message could throw out there what skill needs to be trained. Will definitely get him crafting though. I haven't been making any smoke leaf and the guys crafting stone blocks/clothing are much better (have passion) for those jobs.
Jaasrg Sep 18, 2018 @ 11:57am 
Originally posted by grapplehoeker:
So... get them crafting. If they have any affinity for crafting it won't be long at all to raise them from level 3 to 4. In fact by the time you've researched medicine you should have a very high level crafter already... I mean who has been crafting all of your smokeleaf blunts, clothing or even stone blocks?
Rolling joints raises cooking and carving stone blocks raise nothing.
Broseidon Sep 18, 2018 @ 12:02pm 
He's tailoring now and will be making medicine in a few minutes haha. Sorry for the noob question.
grapplehoeker Sep 18, 2018 @ 12:09pm 
Originally posted by Jaasrr:
Rolling joints raises cooking and carving stone blocks raise nothing.
You're correct, I was wrong...
So, get tailoring some clothes, I'm pretty sure there'll be some unhappy pawns wearing tatters ;)
Broseidon Sep 18, 2018 @ 12:16pm 
Nope. Actually figured out the issue. I just got my crafting to 4 and STILL couldn't make medicine. Going to get my research on him to 4 and see if that solves the issue (currently level 1 with no passion for it)
Jaasrg Sep 18, 2018 @ 12:24pm 
When you go to "Add bill" and click the "i" on the thing you want to do, it tells you.
grapplehoeker Sep 18, 2018 @ 12:25pm 
Check your pawn's bio. Are they capable of intellectual work or not?
If not, then they're unable to use the Drug Lab.
Last edited by grapplehoeker; Sep 18, 2018 @ 12:25pm
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Date Posted: Sep 18, 2018 @ 11:46am
Posts: 8